Rust Data

rustdata.spaceservers51.79.218.241:25043.ipynb

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Online 51.79.218.241:25042 checked 11m ago

RUST FOR FUN

moddedoxide

Connect

srv = rust.server("51.79.218.241:25043")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,264 # top 69%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0016:0018:0021:0023:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0016:0018:0021:0023:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:15 UTC FW28d ago 1 NaN running 1
1 Thu 1 Oct, 10:33 UTC28d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2800 · seed 60000
Map of RUST FOR FUN
map
Procedural Map
size
2800
seed
60000
Open on RustMaps

Server

srv.info()
address
51.79.218.241:25042
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:43 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average20/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average39/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average5/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average96/200

Quick answers

From the figures on this page.

Population

What position does RUST FOR FUN take in the server rankings?

Over the last seven days RUST FOR FUN sits at #15,264 on player hours, in the top 69% of ranked servers.

How full does RUST FOR FUN run?

The sample now reads 0 players for RUST FOR FUN, out of 40 slots. Over the last seven days it averaged 0 players.

About the server

How well does RUST FOR FUN perform?

Server fps over the last 48 hours averages 222; the floor is 191. The entity count peaked at 40,144, covering buildings, deployables and the rest of the world. Memory peaked at 2,897 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RUST FOR FUN on?

Rust network protocol 2635 and build 168909 on Linux is what RUST FOR FUN runs. Steam updates your game for you, but the protocol must match to join.

Is RUST FOR FUN up, and what does its uptime show?

The current sample puts RUST FOR FUN online. A restart about 12 hours ago is what its reported uptime implies. 11 of 168 hours up over the last 7 full days, or 7%. Rust Data logged it first on 1 October 2026.

Where does RUST FOR FUN sit?

No region is published by RUST FOR FUN. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.79.218.241:25042 is its address.

Map and rules

Which settings and rules does RUST FOR FUN run?

You will not find a gather rate in the string RUST FOR FUN. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on RUST FOR FUN?

The game generates the map on RUST FOR FUN: procedural, size 2,800, seed 60000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does RUST FOR FUN wipe, and on what schedule?

A rhythm cannot be read from the wipes of RUST FOR FUN on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days 8 hours ago, and that is the one in play.

On RUST FOR FUN, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold RUST FOR FUN, and which filters?

The Rust Data lists that RUST FOR FUN fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RUST FOR FUN hold?

These tags are published by RUST FOR FUN and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to RUST FOR FUN?

Enter client.connect 51.79.218.241:25042 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,200 players 11,655 servers online