Rust Data

rustdata.spaceservers51.79.218.253:27835.ipynb

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Online 51.79.218.253:27834 checked 8m ago

Reunion Rust | Beta

moddedoxide

Connect

srv = rust.server("51.79.218.253:27835")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #12,772 # top 57%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 22:51 UTC3d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1
Map of Reunion Rust | Beta
map
Custom Map
size
6000
seed
1

Server

srv.info()
address
51.79.218.253:27834
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 22:51 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average238/260

Quick answers

From the figures on this page.

Population data

How does Reunion Rust | Beta compare in the rankings?

Over the last seven days Reunion Rust | Beta sits at #12,772 on player hours, in the top 57% of ranked servers.

What population does Reunion Rust | Beta carry?

Reunion Rust | Beta reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 2.

Server data

What does performance look like on Reunion Rust | Beta?

Server fps over the last 48 hours averages 192; the floor is 111. Entity numbers reached 113,552, and that includes buildings, deployables and the rest. The memory field tops out at 4,106 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Reunion Rust | Beta?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Reunion Rust | Beta. The protocol has to match before you can join, and Steam does the updating.

How reliable is Reunion Rust | Beta, and is it online now?

Online is the state at the latest refresh for Reunion Rust | Beta. Count back 7 minutes from its reported uptime to get the last restart. Over the last 2 full days the hours up number 47 of 48, 98%. Its earliest recorded date in Rust Data is 26 October 2026.

In which location is Reunion Rust | Beta hosted?

There is no region published for Reunion Rust | Beta. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.79.218.253:27834 is its address.

Rules, settings, map

What rules and settings are recorded for Reunion Rust | Beta?

You will not find a gather rate in the string Reunion Rust | Beta. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Reunion Rust | Beta?

Size 6,000, seed 1: the procedural map on Reunion Rust | Beta, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipes and dates

When does Reunion Rust | Beta wipe, and how often?

Too few wipes are on record for Reunion Rust | Beta to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days ago.

What is wipe day on Reunion Rust | Beta like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 11 hours after it began.

Tags and filters

Where does Reunion Rust | Beta appear among Rust Data lists and filters?

The Rust Data lists that Reunion Rust | Beta fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Reunion Rust | Beta?

The game's server browser reads these tags from Reunion Rust | Beta: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Reunion Rust | Beta?

In Rust, F1 opens the console: type client.connect 51.79.218.253:27834. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,587 players 11,740 servers online