Rust Data

rustdata.spaceservers51.79.46.137:28016.ipynb

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Online 51.79.46.137:28015 checked 13m ago

Ash's Server

moddedoxide

Connect

srv = rust.server("51.79.46.137:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak 1
rank #7,981 # top 36%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 03:55 UTC23d ago 2 NaN running 0
1 Mon 5 Oct, 06:36 UTC24d ago 2 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of Ash's Server
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
51.79.46.137:28015
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 03:55 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average168/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average80/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average259/700

Quick answers

From the figures on this page.

Population data

How does Ash's Server compare in the rankings?

Rank #7,981 on seven-day player hours for Ash's Server, within the top 36% of all ranked servers.

How many players does Ash's Server hold at once?

Ash's Server reports 0 players at this refresh, with 125 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.

Server facts

How smoothly does Ash's Server run?

The 48-hour average is 222 server fps, with a low of 35. Buildings, deployables and all else in the world took the count as high as 49,967 entities. A high of 3,368 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Ash's Server on?

Rust network protocol 2635 and build 168909 on Linux is what Ash's Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Ash's Server, and is it up?

The current sample puts Ash's Server online. A restart about 10 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 5 October 2026.

In which location is Ash's Server hosted?

No region is published by Ash's Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.79.46.137:28015 is its address.

Settings and map

Which rules apply on Ash's Server, and what settings?

You will not find a gather rate in the string Ash's Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Ash's Server selected?

Ash's Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Ash's Server wipe, and how often?

Too few wipes are on record for Ash's Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 8 hours ago.

On Ash's Server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 3 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain Ash's Server?

The Rust Data lists that Ash's Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Ash's Server hold?

These tags are published by Ash's Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): Slot count: 125; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Ash's Server?

In Rust, F1 opens the console: type client.connect 51.79.46.137:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp125
Max players Slot count: 125.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,749 players 11,777 servers online