Offline 51.79.46.196:25566 checked 14d ago
Bloodline Rust Build Server
Connect
srv = rust.server("51.79.46.196:25567")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 10:12 UTC27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 11/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 1/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 116/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 36/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 81/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 18/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Bloodline Rust Build Server rank?
Player hours over seven days put Bloodline Rust Build Server at #15,199, in the top 70% of the ranked set.
How many players does Bloodline Rust Build Server hold at once?
Bloodline Rust Build Server returns no live count at this refresh, having last been seen 14 days 12 hours ago.
About the server
What is the Rust version on Bloodline Rust Build Server?
The build is Rust network protocol 2634 and build 166586 on Linux, run by Bloodline Rust Build Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Bloodline Rust Build Server, and is it online now?
The latest sample has Bloodline Rust Build Server offline, with a last sighting 14 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.
Which location does Bloodline Rust Build Server run from?
There is no region published for Bloodline Rust Build Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.79.46.196:25566 is its address.
Map and rules
Which rules apply on Bloodline Rust Build Server, and what settings?
You will not find a gather rate in the string Bloodline Rust Build Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Bloodline Rust Build Server?
Size 5,000, seed 50000: the procedural map on Bloodline Rust Build Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipe schedule
When does Bloodline Rust Build Server wipe, and how often?
Too few wipes are on record for Bloodline Rust Build Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days ago.
On Bloodline Rust Build Server, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Bloodline Rust Build Server, and which filters?
On Rust Data, Bloodline Rust Build Server appears in these lists: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Bloodline Rust Build Server?
These tags are published by Bloodline Rust Build Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Bloodline Rust Build Server?
In Rust, F1 opens the console: type client.connect 51.79.46.196:25566. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at http://bloodlinerust.net/.
