Rust Data

rustdata.spaceservers51.79.46.223:28016.ipynb

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Offline 51.79.46.223:28015 checked 21d ago

Dead Signal Rust

moddedoxide

Connect

srv = rust.server("51.79.46.223:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak –
rank #15,956 # top 71%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 16:51 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 50000
Map of Dead Signal Rust
map
Procedural Map
size
4250
seed
50000
Open on RustMaps

Server

srv.info()
address
51.79.46.223:28015
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 16:51 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
A community-driven Rust experience focused on survival, exploration, railways, and player freedom. Whether you're a solo survivor or part of a large clan, there's room for everyone to leave their mark on the map.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average109/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average133/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average101/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average31/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Population

How does Dead Signal Rust compare in the rankings?

Rank #15,956 on seven-day player hours for Dead Signal Rust, within the top 71% of all ranked servers.

How many players does Dead Signal Rust hold at once?

Offline now for Dead Signal Rust, with the last sample 21 days 16 hours ago.

Server data

Which Rust version is Dead Signal Rust on?

The build is Rust network protocol 2634 and build 166652 on Linux, run by Dead Signal Rust. The protocol has to match before you can join, and Steam does the updating.

How reliable is Dead Signal Rust, and is it up?

Dead Signal Rust is offline at this refresh; the last response came 21 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Dead Signal Rust run from?

For Dead Signal Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.79.46.223:28015.

Rules, settings, map

Which rules apply on Dead Signal Rust, and what settings?

The name Dead Signal Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Dead Signal Rust selected?

Size 4,250, seed 50000: the procedural map on Dead Signal Rust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Dead Signal Rust wipe?

Too few wipes are on record for Dead Signal Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 4 hours ago.

What is wipe day on Dead Signal Rust like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 2 hours in.

Tags and filters

Where does Dead Signal Rust appear among Rust Data lists and filters?

The Rust Data lists that Dead Signal Rust fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Dead Signal Rust?

Read by the game's server browser, the tags Dead Signal Rust publishes are: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): 125 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Dead Signal Rust?

Enter client.connect 51.79.46.223:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp125
Max players 125 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,886 players 11,806 servers online