Offline 51.79.46.223:28015 checked 21d ago
Dead Signal Rust
Connect
srv = rust.server("51.79.46.223:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 16:51 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 50000
- map
- Procedural Map
- size
- 4250
- seed
- 50000
Server
srv.info()- address
- 51.79.46.223:28015
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 16:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 133/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 101/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Population
How does Dead Signal Rust compare in the rankings?
Rank #15,956 on seven-day player hours for Dead Signal Rust, within the top 71% of all ranked servers.
How many players does Dead Signal Rust hold at once?
Offline now for Dead Signal Rust, with the last sample 21 days 16 hours ago.
Server data
Which Rust version is Dead Signal Rust on?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Dead Signal Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is Dead Signal Rust, and is it up?
Dead Signal Rust is offline at this refresh; the last response came 21 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Dead Signal Rust run from?
For Dead Signal Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.79.46.223:28015.
Rules, settings, map
Which rules apply on Dead Signal Rust, and what settings?
The name Dead Signal Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Dead Signal Rust selected?
Size 4,250, seed 50000: the procedural map on Dead Signal Rust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Dead Signal Rust wipe?
Too few wipes are on record for Dead Signal Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 4 hours ago.
What is wipe day on Dead Signal Rust like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 2 hours in.
Tags and filters
Where does Dead Signal Rust appear among Rust Data lists and filters?
The Rust Data lists that Dead Signal Rust fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Dead Signal Rust?
Read by the game's server browser, the tags Dead Signal Rust publishes are: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): 125 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Dead Signal Rust?
Enter client.connect 51.79.46.223:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.