Rust Data

rustdata.spaceservers51.81.106.151:28017.ipynb

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Online 51.81.106.151:28015 checked 10m ago

The Void | Rust

moddedcarbon

Connect

srv = rust.server("51.81.106.151:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 0hThu 5 Nov, 19:00 UTCFW force wipe
135d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:46 UTC FW28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1082724072
Map of The Void | Rust
map
Procedural Map
size
3000
seed
1082724072
Open on RustMaps

Server

srv.info()
address
51.81.106.151:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:11 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average141/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average85/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Population

What position does The Void | Rust take in the server rankings?

Over the last seven days The Void | Rust sits at #15,310 on player hours, in the top 69% of ranked servers.

What population does The Void | Rust carry?

The Void | Rust reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does The Void | Rust perform?

Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 46,955, covering buildings, deployables and the rest of the world. Memory peaked at 2,192 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on The Void | Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, run by The Void | Rust. The protocol has to match before you can join, and Steam does the updating.

How reliable is The Void | Rust, and is it up?

The Void | Rust reports itself online at the current refresh. The uptime it reports puts the last restart about 5 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does The Void | Rust run from?

There is no region published for The Void | Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.81.106.151:28015 is its address.

Settings and map

Which rules apply on The Void | Rust, and what settings?

The name The Void | Rust carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has The Void | Rust selected?

The Void | Rust runs a procedural map of size 3,000 with seed 1082724072, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does The Void | Rust wipe?

A single wipe each month, the force wipe, is all The Void | Rust does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 21 hours ago, and that is the one in play.

What is wipe day on The Void | Rust like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold The Void | Rust, and which filters?

The Rust Data lists that The Void | Rust fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on The Void | Rust hold?

These tags are published by The Void | Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to The Void | Rust?

The manual route: launch Rust, F1, then client.connect 51.81.106.151:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://thevoidcrew.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,237 players 11,898 servers online