Rust Data

rustdata.spaceservers51.81.106.159:28016.ipynb

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Offline 51.81.106.159:28015 checked 36d ago

Rust Server Test 01

moddedoxide

Connect

srv = rust.server("51.81.106.159:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,503 # top 67%
last wipe 62d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 2147483647
Map of Rust Server Test 01
map
Procedural Map
size
2000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
51.81.106.159:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
28 Aug 2026, 07:50 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average81/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average144/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average55/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average141/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Population

How does Rust Server Test 01 compare in the rankings?

Rank #15,503 on seven-day player hours for Rust Server Test 01, within the top 67% of all ranked servers.

How full does Rust Server Test 01 run?

Offline now for Rust Server Test 01, with the last sample 36 days 15 hours ago.

About the server

What Rust version does Rust Server Test 01 run?

The build is Rust network protocol 2632 and build 162434 on Linux, run by Rust Server Test 01. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server Test 01, and is it online now?

The latest sample has Rust Server Test 01 offline, with a last sighting 36 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Rust Server Test 01 hosted?

There is no region published for Rust Server Test 01. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.81.106.159:28015.

Rules, settings, map

Which rules apply on Rust Server Test 01, and what settings?

The name Rust Server Test 01 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Rust Server Test 01?

The game generates the map on Rust Server Test 01: procedural, size 2,000, seed 2147483647. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Rust Server Test 01 wipe, and on what schedule?

The record for Rust Server Test 01 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 62 days 12 hours ago.

Lists and tags

Which lists on Rust Data hold Rust Server Test 01, and which filters?

These Rust Data lists include Rust Server Test 01: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rust Server Test 01?

The game's server browser reads these tags from Rust Server Test 01: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs162434 (Build): Recorded game build: 162434; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Rust Server Test 01?

Enter client.connect 51.81.106.159:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol To join, your game must run protocol 2632.
cs162434
Build Recorded game build: 162434.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,188 players 11,854 servers online