Rust Data

rustdata.spaceservers51.81.167.131:60404.ipynb

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Online 51.81.167.131:60402 checked 9m ago

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo

moddedcarbonpve

Connect

srv = rust.server("51.81.167.131:60404")
print(srv.connect_command)

Right now

srv.summary()
players now 0/25 # 0% full
7-day average 0 # peak 1
rank #10,656 # top 48%
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0006:0015:0002:0011:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0006:0015:0002:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 00:48 UTC24d ago 1 NaN running 0
1 Thu 1 Oct, 21:26 UTC FW27d ago 2 held half 3.1 days 0
2 Sat 26 Sep, 22:03 UTC32d ago 1 held half 5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
51.81.167.131:60402
region
–
max players
25
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 00:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average224/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average275/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average73/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average26/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average59/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average42/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo rank?

Rank #10,656 on seven-day player hours for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, within the top 48% of all ranked servers.

How full does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo reports 0 players at this refresh, with 25 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 06:00 UTC, mean 1 players.

Server facts

How smoothly does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run?

The 48-hour average is 60 server fps, with a low of 58. Buildings, deployables and all else in the world took the count as high as 88,090 entities. Memory peaked at 3,507 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo on?

Rust network protocol 2635 and build 168909 on Linux is what [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, and is it online now?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo reports itself online at the current refresh. Count back 7 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 165 of 168, 98%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sit?

There is no region published for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.81.167.131:60402.

Rules, settings, map

Which settings and rules does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run?

You will not find a gather rate in the string [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo selected?

The game generates the map on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: procedural, size 4,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe data

When does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe, and how often?

Irregular wipe times on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 20 hours ago.

What is wipe day on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo like?

Across recent wipes the busiest point averaged 1 players. 18 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo appear among Rust Data lists and filters?

These Rust Data lists include [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo hold?

Read by the game's server browser, the tags [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo publishes are: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): The server lists 25 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

The manual route: launch Rust, F1, then client.connect 51.81.167.131:60402. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp25
Max players The server lists 25 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,814 players 11,837 servers online