Offline 51.81.176.97:25586 checked 15d ago
TheDuckPond
Connect
srv = rust.server("51.81.176.97:25587")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 23:01 UTC17d ago | 2 | NaN | running | 2 |
| 1 | Sun 11 Oct, 00:51 UTC18d ago | 2 | NaN | 0.9 days | 1 |
| 2 | Tue 6 Oct, 04:06 UTC23d ago | 2 | held half | 4.9 days | 0 |
| 3 | Sat 3 Oct, 22:44 UTC25d ago | 2 | held half | 2.2 days | 1 |
| 4 | Sat 3 Oct, 01:40 UTC26d ago | 3 | NaN | 0.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 142150012
- map
- Procedural Map
- size
- 4250
- seed
- 142150012
Server
srv.info()- address
- 51.81.176.97:25586
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 23:01 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 102/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 131/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population
How does TheDuckPond compare in the rankings?
Player hours over seven days put TheDuckPond at #15,299, in the top 71% of the ranked set.
What population does TheDuckPond carry?
The current row shows TheDuckPond offline; the last response was 15 days 12 hours ago.
About the server
What is the Rust version on TheDuckPond?
Rust network protocol 2634 and build 167584 on Linux is what TheDuckPond runs. Steam updates your game for you, but the protocol must match to join.
How reliable is TheDuckPond, and is it up?
Offline now for TheDuckPond, last seen 15 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 3 October 2026.
In which location is TheDuckPond hosted?
There is no region published for TheDuckPond. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.81.176.97:25586 is its address.
Settings and map
What rules and settings are recorded for TheDuckPond?
No gather rate appears in the name: TheDuckPond. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has TheDuckPond loaded?
Size 4,250, seed 142150012: the procedural map on TheDuckPond, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does TheDuckPond wipe, and on what schedule?
Irregular wipe times on TheDuckPond leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 9 hours ago, and that is the one in play.
On TheDuckPond, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Which Rust Data filters and lists contain TheDuckPond?
The Rust Data lists that TheDuckPond fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TheDuckPond?
These tags are published by TheDuckPond and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join TheDuckPond?
The manual route: launch Rust, F1, then client.connect 51.81.176.97:25586. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.