Offline 51.81.179.99:28015 checked 10h ago
Jack&Cooper
Connect
srv = rust.server("51.81.179.99:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 08:23 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Sat 24 Oct, 14:25 UTC4d ago | 1 | NaN | 3.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2147483647
- map
- Procedural Map
- size
- 4500
- seed
- 2147483647
Server
srv.info()- address
- 51.81.179.99:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 11:11 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 167/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 52/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Jack&Cooper take in the server rankings?
Player hours over seven days put Jack&Cooper at #8,521, in the top 38% of the ranked set.
How many players does Jack&Cooper hold at once?
Offline now for Jack&Cooper, with the last sample 10 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 2 players.
Server facts
What does performance look like on Jack&Cooper?
Server fps over the last 48 hours averages 122; the floor is 114. Entity numbers reached 115,999, and that includes buildings, deployables and the rest. The memory field tops out at 3,806 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Jack&Cooper?
Rust network protocol 2635 and build 168909 on Linux is what Jack&Cooper runs. Steam updates your game for you, but the protocol must match to join.
Is Jack&Cooper up, and what does its uptime show?
The latest sample has Jack&Cooper offline, with a last sighting 10 hours ago. A restart about 36 minutes ago is what its reported uptime implies. 6 of 96 hours up over the last 4 full days, or 6%. Its earliest recorded date in Rust Data is 24 October 2026.
Which location does Jack&Cooper run from?
For Jack&Cooper, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.81.179.99:28015.
Map and rules
Which settings and rules does Jack&Cooper run?
No gather rate appears in the name: Jack&Cooper. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Jack&Cooper selected?
Size 4,500, seed 2147483647: the procedural map on Jack&Cooper, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Jack&Cooper wipe?
Too few wipes are on record for Jack&Cooper to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 hours ago.
What is wipe day on Jack&Cooper like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Jack&Cooper, and which filters?
These Rust Data lists include Jack&Cooper: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Jack&Cooper hold?
Read by the game's server browser, the tags Jack&Cooper publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Jack&Cooper?
In Rust, F1 opens the console: type client.connect 51.81.179.99:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.