Online 51.81.49.81:28015 checked 7m ago
Project Fallout Vanilla | No Team Limit | Weekly Wipes
Connect
srv = rust.server("51.81.49.81:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 22:08 UTC6d ago | 0 | NaN | running | 0 |
| 1 | Tue 20 Oct, 16:22 UTC9d ago | 0 | NaN | 2.2 days | 0 |
| 2 | Sun 11 Oct, 16:41 UTC18d ago | 1 | halved by day 1 | 9 days | 1 |
| 3 | Sat 10 Oct, 19:51 UTC19d ago | 1 | NaN | 0.9 days | 0 |
| 4 | Mon 21 Sep, 16:01 UTC38d ago | 0 | NaN | 19.2 days | 0 |
| 5 | Sun 20 Sep, 22:31 UTC38d ago | 0 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.81.49.81:28015
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 22:08 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 78/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 143/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 51/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 143/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
What position does Project Fallout Vanilla | No Team Limit | Weekly Wipes take in the server rankings?
Over the last seven days Project Fallout Vanilla | No Team Limit | Weekly Wipes sits at #15,269 on player hours, in the top 68% of ranked servers.
How many players does Project Fallout Vanilla | No Team Limit | Weekly Wipes hold at once?
The sample now reads 0 players for Project Fallout Vanilla | No Team Limit | Weekly Wipes, out of 125 slots. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Project Fallout Vanilla | No Team Limit | Weekly Wipes on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Project Fallout Vanilla | No Team Limit | Weekly Wipes. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Project Fallout Vanilla | No Team Limit | Weekly Wipes, and is it online now?
Online is the state at the latest refresh for Project Fallout Vanilla | No Team Limit | Weekly Wipes. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 19 September 2026.
Which location does Project Fallout Vanilla | No Team Limit | Weekly Wipes run from?
There is no region published for Project Fallout Vanilla | No Team Limit | Weekly Wipes. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.81.49.81:28015 is its address.
Settings and map
Which rules apply on Project Fallout Vanilla | No Team Limit | Weekly Wipes, and what settings?
No gather rate appears in the name: Project Fallout Vanilla | No Team Limit | Weekly Wipes. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
What is the map on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
The game generates its map: procedural, on Project Fallout Vanilla | No Team Limit | Weekly Wipes.
Wipe schedule
On what schedule does Project Fallout Vanilla | No Team Limit | Weekly Wipes wipe?
Irregular wipe times on Project Fallout Vanilla | No Team Limit | Weekly Wipes leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 22 hours ago.
What is wipe day on Project Fallout Vanilla | No Team Limit | Weekly Wipes like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Where does Project Fallout Vanilla | No Team Limit | Weekly Wipes appear among Rust Data lists and filters?
On Rust Data, Project Fallout Vanilla | No Team Limit | Weekly Wipes appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Project Fallout Vanilla | No Team Limit | Weekly Wipes hold?
Read by the game's server browser, the tags Project Fallout Vanilla | No Team Limit | Weekly Wipes publishes are: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): 125 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Project Fallout Vanilla | No Team Limit | Weekly Wipes?
Enter client.connect 51.81.49.81:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.