Rust Data

rustdata.spaceservers51.81.49.81:27017.ipynb

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Online 51.81.49.81:28015 checked 7m ago

Project Fallout Vanilla | No Team Limit | Weekly Wipes

moddedcarbon

Connect

srv = rust.server("51.81.49.81:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 22:08 UTC6d ago 0 NaN running 0
1 Tue 20 Oct, 16:22 UTC9d ago 0 NaN 2.2 days 0
2 Sun 11 Oct, 16:41 UTC18d ago 1 halved by day 1 9 days 1
3 Sat 10 Oct, 19:51 UTC19d ago 1 NaN 0.9 days 0
4 Mon 21 Sep, 16:01 UTC38d ago 0 NaN 19.2 days 0
5 Sun 20 Sep, 22:31 UTC38d ago 0 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
51.81.49.81:28015
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 22:08 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average78/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average143/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average143/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Player counts

What position does Project Fallout Vanilla | No Team Limit | Weekly Wipes take in the server rankings?

Over the last seven days Project Fallout Vanilla | No Team Limit | Weekly Wipes sits at #15,269 on player hours, in the top 68% of ranked servers.

How many players does Project Fallout Vanilla | No Team Limit | Weekly Wipes hold at once?

The sample now reads 0 players for Project Fallout Vanilla | No Team Limit | Weekly Wipes, out of 125 slots. Over the last seven days it averaged 0 players.

About the server

Which Rust version is Project Fallout Vanilla | No Team Limit | Weekly Wipes on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Project Fallout Vanilla | No Team Limit | Weekly Wipes. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Project Fallout Vanilla | No Team Limit | Weekly Wipes, and is it online now?

Online is the state at the latest refresh for Project Fallout Vanilla | No Team Limit | Weekly Wipes. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does Project Fallout Vanilla | No Team Limit | Weekly Wipes run from?

There is no region published for Project Fallout Vanilla | No Team Limit | Weekly Wipes. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.81.49.81:28015 is its address.

Settings and map

Which rules apply on Project Fallout Vanilla | No Team Limit | Weekly Wipes, and what settings?

No gather rate appears in the name: Project Fallout Vanilla | No Team Limit | Weekly Wipes. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

What is the map on Project Fallout Vanilla | No Team Limit | Weekly Wipes?

The game generates its map: procedural, on Project Fallout Vanilla | No Team Limit | Weekly Wipes.

Wipe schedule

On what schedule does Project Fallout Vanilla | No Team Limit | Weekly Wipes wipe?

Irregular wipe times on Project Fallout Vanilla | No Team Limit | Weekly Wipes leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 22 hours ago.

What is wipe day on Project Fallout Vanilla | No Team Limit | Weekly Wipes like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Where does Project Fallout Vanilla | No Team Limit | Weekly Wipes appear among Rust Data lists and filters?

On Rust Data, Project Fallout Vanilla | No Team Limit | Weekly Wipes appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Project Fallout Vanilla | No Team Limit | Weekly Wipes hold?

Read by the game's server browser, the tags Project Fallout Vanilla | No Team Limit | Weekly Wipes publishes are: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): 125 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Project Fallout Vanilla | No Team Limit | Weekly Wipes?

Enter client.connect 51.81.49.81:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp125
Max players 125 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,341 players 11,847 servers online