Rust Data

rustdata.spaceservers51.81.79.224:28016.ipynb

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Online 51.81.79.224:28015 checked 9m ago

RustyLands

moddedoxide

Connect

srv = rust.server("51.81.79.224:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 1 # peak 3
rank #3,714 # top 17%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 13:55 UTC10d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 50000
Map of RustyLands
map
Procedural Map
size
4500
seed
50000
Open on RustMaps

Server

srv.info()
address
51.81.79.224:28015
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 15:27 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average151/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average79/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population data

What position does RustyLands take in the server rankings?

Over the last seven days RustyLands sits at #3,714 on player hours, in the top 17% of ranked servers.

What population does RustyLands carry?

The sample now reads 0 players for RustyLands, out of 125 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on RustyLands?

Server fps over the last 48 hours averages 117; the floor is 86. Entity numbers reached 120,754, and that includes buildings, deployables and the rest. Memory peaked at 5,358 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is RustyLands on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustyLands. Joining needs the same protocol on your game; Steam handles the update.

Is RustyLands up, and what does its uptime show?

RustyLands reports itself online at the current refresh. The uptime it reports puts the last restart about 19 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 18 October 2026.

Which location does RustyLands run from?

For RustyLands, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.81.79.224:28015 is its address.

Settings and map

What rules and settings are recorded for RustyLands?

The name RustyLands carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on RustyLands?

The game generates the map on RustyLands: procedural, size 4,500, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does RustyLands wipe, and on what schedule?

Too few wipes are on record for RustyLands to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days 19 hours ago, and that is the one in play.

What is wipe day on RustyLands like?

Recent wipes averaged 3 players at their peak. 30 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does RustyLands appear among Rust Data lists and filters?

These Rust Data lists include RustyLands: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustyLands hold?

The game's server browser reads these tags from RustyLands: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): Slot count: 125; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join RustyLands?

Enter client.connect 51.81.79.224:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp125
Max players Slot count: 125.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,874 players 11,727 servers online