Rust Data

rustdata.spaceservers51.81.79.237:27198.ipynb

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Online 51.81.79.237:27197 checked 38m ago

Kenobis Empire 👽

moddedoxide

Connect

srv = rust.server("51.81.79.237:27198")
print(srv.connect_command)

Right now

srv.summary()
players now 0/25 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 19d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctSat 19 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 04:49 UTC19d ago 1 NaN running 0
1 Sat 19 Sep, 17:18 UTC40d ago 3 halved by day 2 20.5 days 1
2 Sat 19 Sep, 07:20 UTC40d ago 3 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 77760
Map of Kenobis Empire 👽
map
Procedural Map
size
2500
seed
77760
Open on RustMaps

Server

srv.info()
address
51.81.79.237:27197
region
–
max players
25
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 04:49 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182/215

Quick answers

From the figures on this page.

Player counts

What position does Kenobis Empire 👽 take in the server rankings?

Over the last seven days Kenobis Empire 👽 sits at #15,284 on player hours, in the top 69% of ranked servers.

How full does Kenobis Empire 👽 run?

The sample now reads 0 players for Kenobis Empire 👽, out of 25 slots. Over the last seven days it averaged 0 players.

About the server

How well does Kenobis Empire 👽 perform?

The 48-hour average is 233 server fps, with a low of 215. Entity numbers reached 29,342, and that includes buildings, deployables and the rest. A high of 3,567 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Kenobis Empire 👽?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Kenobis Empire 👽. The protocol has to match before you can join, and Steam does the updating.

Is Kenobis Empire 👽 up, and what does its uptime show?

The current sample puts Kenobis Empire 👽 online. Count back 7 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is Kenobis Empire 👽 hosted?

For Kenobis Empire 👽, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.81.79.237:27197.

Settings and map

What rules and settings are recorded for Kenobis Empire 👽?

The name Kenobis Empire 👽 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Kenobis Empire 👽 loaded?

Size 2,500, seed 77760: the procedural map on Kenobis Empire 👽, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Kenobis Empire 👽 wipe, and on what schedule?

Kenobis Empire 👽 wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 19 days 20 hours ago.

On Kenobis Empire 👽, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 9 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.

Lists and tags

Where does Kenobis Empire 👽 appear among Rust Data lists and filters?

On Rust Data, Kenobis Empire 👽 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Kenobis Empire 👽?

The game's server browser reads these tags from Kenobis Empire 👽: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): The server lists 25 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Kenobis Empire 👽?

In Rust, F1 opens the console: type client.connect 51.81.79.237:27197. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp25
Max players The server lists 25 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online