Offline 51.83.177.100:27025 checked 22d ago
TEST SERVER
Connect
srv = rust.server("51.83.177.100:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 15:27 UTC22d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.83.177.100:27025
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 15:27 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 99/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 118/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Player counts
What position does TEST SERVER take in the server rankings?
Player hours over seven days put TEST SERVER at #15,998, in the top 71% of the ranked set.
How many players does TEST SERVER hold at once?
Offline now for TEST SERVER, with the last sample 22 days 14 hours ago.
Server data
What Rust version does TEST SERVER run?
Rust network protocol 2634 and build 166652 on Linux is what TEST SERVER runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TEST SERVER, and is it online now?
TEST SERVER is offline at this refresh; the last response came 22 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.
In which location is TEST SERVER hosted?
For TEST SERVER, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.83.177.100:27025 is its address.
Map and rules
Which settings and rules does TEST SERVER run?
No gather rate appears in the name: TEST SERVER. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has TEST SERVER loaded?
TEST SERVER runs a procedural map, which the game generates.
Wipe data
When does TEST SERVER wipe, and on what schedule?
Too few wipes are on record for TEST SERVER to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 16 hours ago, and that is the one in play.
On TEST SERVER, what happens on wipe day?
The average peak over recent wipes is 0 players. 2 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold TEST SERVER, and which filters?
These Rust Data lists include TEST SERVER: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on TEST SERVER hold?
These tags are published by TEST SERVER and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join TEST SERVER?
The manual route: launch Rust, F1, then client.connect 51.83.177.100:27025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.