Online 51.83.223.9:25400 checked 12m ago
4Netplayers Rust Server Keller2104
Connect
srv = rust.server("51.83.223.9:25404")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 17:56 UTC23d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1634969899
- map
- Procedural Map
- size
- 4000
- seed
- 1634969899
Server
srv.info()- address
- 51.83.223.9:25400
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 17:56 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 210/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 79/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 96/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 54/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 37/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 18/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does 4Netplayers Rust Server Keller2104 rank?
Over the last seven days 4Netplayers Rust Server Keller2104 sits at #14,566 on player hours, in the top 65% of ranked servers.
How many players does 4Netplayers Rust Server Keller2104 hold at once?
Current row: 0 players on 4Netplayers Rust Server Keller2104, against 30 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does 4Netplayers Rust Server Keller2104 perform?
Averaged over 48 hours: 30 server fps, never under 29. Entity numbers reached 93,271, and that includes buildings, deployables and the rest. Memory peaked at 2,735 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on 4Netplayers Rust Server Keller2104?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server Keller2104 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 4Netplayers Rust Server Keller2104, and is it online now?
The current sample puts 4Netplayers Rust Server Keller2104 online. Count back 46 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does 4Netplayers Rust Server Keller2104 run from?
For 4Netplayers Rust Server Keller2104, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.83.223.9:25400.
Settings and map
What rules and settings are recorded for 4Netplayers Rust Server Keller2104?
The name 4Netplayers Rust Server Keller2104 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has 4Netplayers Rust Server Keller2104 loaded?
4Netplayers Rust Server Keller2104 runs a procedural map of size 4,000 with seed 1634969899, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does 4Netplayers Rust Server Keller2104 wipe, and on what schedule?
The record for 4Netplayers Rust Server Keller2104 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 23 days 11 hours ago, and that is the one in play.
What is wipe day on 4Netplayers Rust Server Keller2104 like?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold 4Netplayers Rust Server Keller2104, and which filters?
These Rust Data lists include 4Netplayers Rust Server Keller2104: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on 4Netplayers Rust Server Keller2104 hold?
These tags are published by 4Netplayers Rust Server Keller2104 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into 4Netplayers Rust Server Keller2104?
In Rust, F1 opens the console: type client.connect 51.83.223.9:25400. Launch Rust on this page does the same by opening the game through Steam and connecting.