Rust Data

rustdata.spaceservers51.83.238.30:22304.ipynb

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Offline 51.83.238.30:22300 checked 28d ago

BananenMauls TestServer 4Netplayers

moddedoxide

Connect

srv = rust.server("51.83.238.30:22304")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,773 # top 70%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 13:05 UTC28d ago 1 NaN running 1
1 Sat 26 Sep, 19:31 UTC32d ago 1 NaN 3.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1234567890
Map of BananenMauls TestServer 4Netplayers
map
Custom Map
size
1000
seed
1234567890

Server

srv.info()
address
51.83.238.30:22300
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 14:27 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average71/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average109/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average37/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does BananenMauls TestServer 4Netplayers rank?

Rank #16,773 on seven-day player hours for BananenMauls TestServer 4Netplayers, within the top 70% of all ranked servers.

How full does BananenMauls TestServer 4Netplayers run?

Offline now for BananenMauls TestServer 4Netplayers, with the last sample 28 days 14 hours ago.

About the server

What is the Rust version on BananenMauls TestServer 4Netplayers?

Version Rust network protocol 2633 and build 165217 on Linux is reported by BananenMauls TestServer 4Netplayers. Joining needs the same protocol on your game; Steam handles the update.

How reliable is BananenMauls TestServer 4Netplayers, and is it online now?

BananenMauls TestServer 4Netplayers is offline at this refresh; the last response came 28 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 September 2026.

In which location is BananenMauls TestServer 4Netplayers hosted?

For BananenMauls TestServer 4Netplayers, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.83.238.30:22300 is its address.

Map and rules

Which rules apply on BananenMauls TestServer 4Netplayers, and what settings?

The name BananenMauls TestServer 4Netplayers carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has BananenMauls TestServer 4Netplayers selected?

Size 1,000, seed 1234567890: the procedural map on BananenMauls TestServer 4Netplayers, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipes and dates

When does BananenMauls TestServer 4Netplayers wipe, and how often?

The record for BananenMauls TestServer 4Netplayers holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 16 hours ago.

On BananenMauls TestServer 4Netplayers, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold BananenMauls TestServer 4Netplayers, and which filters?

These Rust Data lists include BananenMauls TestServer 4Netplayers: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on BananenMauls TestServer 4Netplayers?

These tags are published by BananenMauls TestServer 4Netplayers and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to BananenMauls TestServer 4Netplayers?

Enter client.connect 51.83.238.30:22300 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,934 players 11,623 servers online