Offline 51.83.96.34:28015 checked 12d ago
DVUSHKA
Connect
srv = rust.server("51.83.96.34:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.83.96.34:28015
- region
- –
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- –
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 190/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 123/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
How does DVUSHKA compare in the rankings?
Player hours over seven days put DVUSHKA at #15,129, in the top 70% of the ranked set.
How full does DVUSHKA run?
DVUSHKA returns no live count at this refresh, having last been seen 12 days 7 hours ago.
About the server
What Rust version does DVUSHKA run?
Rust network protocol 2634 and build 167781 on Windows is what DVUSHKA runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is DVUSHKA, and is it online now?
The latest sample has DVUSHKA offline, with a last sighting 12 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 October 2026.
Which location does DVUSHKA run from?
For DVUSHKA, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.83.96.34:28015 is its address.
Map and rules
Which rules apply on DVUSHKA, and what settings?
No gather rate appears in the name: DVUSHKA. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has DVUSHKA loaded?
DVUSHKA runs a procedural map, which the game generates.
Wipe schedule
When does DVUSHKA wipe, and how often?
Too few wipes are on record for DVUSHKA to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC.
Tags and filters
Where does DVUSHKA appear among Rust Data lists and filters?
On Rust Data, DVUSHKA appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on DVUSHKA?
These tags are published by DVUSHKA and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): 60 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to DVUSHKA?
The manual route: launch Rust, F1, then client.connect 51.83.96.34:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.