Rust Data

rustdata.spaceservers51.89.15.240:26841.ipynb

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Offline 51.89.15.240:29935 checked 38d ago

hoejdal/4lling

moddedoxidepve

Connect

srv = rust.server("51.89.15.240:26841")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,498 # top 68%
last wipe 48d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1489761254
Map of hoejdal/4lling
map
Procedural Map
size
4000
seed
1489761254
Open on RustMaps

Server

srv.info()
address
51.89.15.240:29935
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
10 Sep 2026, 14:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average127/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average228/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average33/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average101/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average26/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average58/100

Quick answers

From the figures on this page.

Player counts

How does hoejdal/4lling compare in the rankings?

Player hours over seven days put hoejdal/4lling at #15,498, in the top 68% of the ranked set.

How full does hoejdal/4lling run?

Offline now for hoejdal/4lling, with the last sample 38 days 11 hours ago.

Server data

Which Rust version is hoejdal/4lling on?

The build is Rust network protocol 2633 and build 164530 on Linux, run by hoejdal/4lling. The protocol has to match before you can join, and Steam does the updating.

How reliable is hoejdal/4lling, and is it online now?

The latest sample has hoejdal/4lling offline, with a last sighting 38 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does hoejdal/4lling sit?

For hoejdal/4lling, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.89.15.240:29935 is its address.

Rules, settings, map

Which settings and rules does hoejdal/4lling run?

No gather rate appears in the name: hoejdal/4lling. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on hoejdal/4lling?

The game generates the map on hoejdal/4lling: procedural, size 4,000, seed 1489761254. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does hoejdal/4lling wipe?

The record for hoejdal/4lling holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 48 days 23 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold hoejdal/4lling, and which filters?

The Rust Data lists that hoejdal/4lling fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on hoejdal/4lling?

The game's server browser reads these tags from hoejdal/4lling: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join hoejdal/4lling?

In Rust, F1 opens the console: type client.connect 51.89.15.240:29935. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,657 players 11,837 servers online