Offline 51.89.15.240:29935 checked 38d ago
hoejdal/4lling
Connect
srv = rust.server("51.89.15.240:26841")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1489761254
- map
- Procedural Map
- size
- 4000
- seed
- 1489761254
Server
srv.info()- address
- 51.89.15.240:29935
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Sep 2026, 14:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 127/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 228/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 33/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 101/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 58/100 |
Quick answers
From the figures on this page.
Player counts
How does hoejdal/4lling compare in the rankings?
Player hours over seven days put hoejdal/4lling at #15,498, in the top 68% of the ranked set.
How full does hoejdal/4lling run?
Offline now for hoejdal/4lling, with the last sample 38 days 11 hours ago.
Server data
Which Rust version is hoejdal/4lling on?
The build is Rust network protocol 2633 and build 164530 on Linux, run by hoejdal/4lling. The protocol has to match before you can join, and Steam does the updating.
How reliable is hoejdal/4lling, and is it online now?
The latest sample has hoejdal/4lling offline, with a last sighting 38 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does hoejdal/4lling sit?
For hoejdal/4lling, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.89.15.240:29935 is its address.
Rules, settings, map
Which settings and rules does hoejdal/4lling run?
No gather rate appears in the name: hoejdal/4lling. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on hoejdal/4lling?
The game generates the map on hoejdal/4lling: procedural, size 4,000, seed 1489761254. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does hoejdal/4lling wipe?
The record for hoejdal/4lling holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 48 days 23 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold hoejdal/4lling, and which filters?
The Rust Data lists that hoejdal/4lling fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on hoejdal/4lling?
The game's server browser reads these tags from hoejdal/4lling: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join hoejdal/4lling?
In Rust, F1 opens the console: type client.connect 51.89.15.240:29935. Launch Rust on this page does the same by opening the game through Steam and connecting.