Offline 54.247.8.117:28015 checked 40d ago
Zed_Skipper
Connect
srv = rust.server("54.247.8.117:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 54.247.8.117:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 16:01 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 18/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 34/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 21/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 116/200 |
Quick answers
From the figures on this page.
Player counts
What position does Zed_Skipper take in the server rankings?
Player hours over seven days put Zed_Skipper at #15,413, in the top – of the ranked set.
How full does Zed_Skipper run?
Zed_Skipper returns no live count at this refresh, having last been seen 40 days 9 hours ago.
Server facts
Which Rust version is Zed_Skipper on?
Version Rust network protocol 2633 and build 163407 on Windows is reported by Zed_Skipper. The protocol has to match before you can join, and Steam does the updating.
Is Zed_Skipper up, and what does its uptime show?
The latest sample has Zed_Skipper offline, with a last sighting 40 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.
In which location is Zed_Skipper hosted?
There is no region published for Zed_Skipper. Rust Data does not look up where the machine stands; it shows where a server says it is. 54.247.8.117:28015 is its address.
Map and rules
What rules and settings are recorded for Zed_Skipper?
You will not find a gather rate in the string Zed_Skipper. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Zed_Skipper selected?
Zed_Skipper runs a procedural map, which the game generates.
Wipes and dates
When does Zed_Skipper wipe, and on what schedule?
The record for Zed_Skipper holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 40 days 11 hours ago.
Tags and filters
Which lists on Rust Data hold Zed_Skipper, and which filters?
On Rust Data, Zed_Skipper appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Zed_Skipper hold?
These tags are published by Zed_Skipper and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163407 (Build): Build number: 163407; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Zed_Skipper?
Enter client.connect 54.247.8.117:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.