Rust Data

rustdata.spaceservers54.36.61.38:27015.ipynb

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Online EU 54.36.61.38:28015 checked 9m ago

[PvE] Planet Express

monthly wipes vanillamoddedcarbonpve

Connect

srv = rust.server("54.36.61.38:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak 1
rank #7,403 # top 33% · #2024 in EU
last wipe 27d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:25 UTC27d ago 2 NaN running 0
1 Thu 1 Oct, 19:25 UTC FW28d ago 2 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1060472922
Map of [PvE] Planet Express
map
Procedural Map
size
5000
seed
1060472922
Open on RustMaps

Server

srv.info()
address
54.36.61.38:28015
region
EU
max players
80
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 02:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average46/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average35/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 28 on average45/140
3Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average69/100
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average49/150
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average21/75

Quick answers

From the figures on this page.

Population data

What position does [PvE] Planet Express take in the server rankings?

On seven-day player hours [PvE] Planet Express is #7,403 overall and #2,024 in Europe, inside the top 33% of all ranked servers.

What population does [PvE] Planet Express carry?

The sample now reads 0 players for [PvE] Planet Express, out of 80 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.

Server data

What does performance look like on [PvE] Planet Express?

The 48-hour average is 118 server fps, with a low of 92. The entity count peaked at 156,857, covering buildings, deployables and the rest of the world. Memory peaked at 4,341 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [PvE] Planet Express run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [PvE] Planet Express. Steam updates your game for you, but the protocol must match to join.

Is [PvE] Planet Express up, and what does its uptime show?

Online is the state at the latest refresh for [PvE] Planet Express. A restart about 15 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is [PvE] Planet Express hosted?

With its EU tag, [PvE] Planet Express lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 54.36.61.38:28015.

Settings and map

What rules and settings are recorded for [PvE] Planet Express?

The name [PvE] Planet Express carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has [PvE] Planet Express loaded?

[PvE] Planet Express runs a procedural map of size 5,000 with seed 1060472922, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [PvE] Planet Express wipe, and on what schedule?

Once a month [PvE] Planet Express wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 17 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on [PvE] Planet Express like?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 6 hours in.

Tags, lists

Which Rust Data filters and lists contain [PvE] Planet Express?

The Rust Data lists that [PvE] Planet Express fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [PvE] Planet Express?

Read by the game's server browser, the tags [PvE] Planet Express publishes are: gmrust (Game mode): Rust survival in its standard form; mp80 (Max players): The server lists 80 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [PvE] Planet Express?

The manual route: launch Rust, F1, then client.connect 54.36.61.38:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp80
Max players The server lists 80 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,834 players 11,857 servers online