Online EU 54.37.245.50:28027 checked 12m ago
[EU] LUNARUST BUILD | Creative
Connect
srv = rust.server("54.37.245.50:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 04:25 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Sat 24 Oct, 02:23 UTC5d ago | 0 | NaN | 4.1 days | 0 |
| 2 | Sun 18 Oct, 00:05 UTC11d ago | 0 | NaN | 6.1 days | 0 |
| 3 | Sat 10 Oct, 13:26 UTC18d ago | 1 | halved by day 1 | 7.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · lunarust.com
rust.servers(operator="lunarust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [LATAM] LUNARUST Vanilla | 27/10 Wipe | 11/200 |
| 1 | [LATAM] LUNARUST X5 | 26/10 Wipe | 9/100 |
| 2 | [LATAM] LUNARUST X10 | 28/10 Wipe | 7/100 |
| 3 | [LATAM] LUNARUST X20 | 20/10 Wipe | 1/100 |
| 4 | [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe | 1/100 |
| 5 | [LATAM] LUNARUST RAID | Raid Training Server | 0/50 |
| 6 | [EU] LUNARUST X2 | 0/100 |
| 7 | [EU] LUNARUST RAID | Raid Training Server | 0/50 |
24 servers publish a lunarust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 46/999 |
| 1 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 14/100 |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 13/100 |
| 3 | Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 4/150 |
| 4 | ShockRust | Build Обновление | EU · no group limit · 8 on average | 8/50 |
| 5 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 3/50 |
Quick answers
From the figures on this page.
Population
How does [EU] LUNARUST BUILD | Creative compare in the rankings?
Ranked #15,341 on seven-day player hours, [EU] LUNARUST BUILD | Creative is #2,568 in Europe and in the top 69% of all ranked servers.
How full does [EU] LUNARUST BUILD | Creative run?
The sample now reads 0 players for [EU] LUNARUST BUILD | Creative, out of 36 slots. Over the last seven days it averaged 0 players.
Server data
How well does [EU] LUNARUST BUILD | Creative perform?
Server fps over the last 48 hours averages 30; the floor is 30. Entity numbers reached 71,564, and that includes buildings, deployables and the rest. A high of 2,397 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU] LUNARUST BUILD | Creative?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [EU] LUNARUST BUILD | Creative. The protocol has to match before you can join, and Steam does the updating.
How reliable is [EU] LUNARUST BUILD | Creative, and is it online now?
[EU] LUNARUST BUILD | Creative reports itself online at the current refresh. A restart about 22 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 119 of 168, 71%. Its earliest recorded date in Rust Data is 9 October 2026.
In which location is [EU] LUNARUST BUILD | Creative hosted?
In Europe, [EU] LUNARUST BUILD | Creative lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 54.37.245.50:28027.
Map and rules
What rules and settings are recorded for [EU] LUNARUST BUILD | Creative?
The name [EU] LUNARUST BUILD | Creative carries no gather rate. Eight players per group: that is the game's default, and it applies here. build & creative is the game mode here, and sandbox construction, gathering off. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has [EU] LUNARUST BUILD | Creative selected?
[EU] LUNARUST BUILD | Creative runs a procedural map of size 3,070 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe data
On what schedule does [EU] LUNARUST BUILD | Creative wipe?
Irregular wipe times on [EU] LUNARUST BUILD | Creative leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 hours ago, and that is the one in play.
What is wipe day on [EU] LUNARUST BUILD | Creative like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Where does [EU] LUNARUST BUILD | Creative appear among Rust Data lists and filters?
The Rust Data lists that [EU] LUNARUST BUILD | Creative fits are: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Who is behind [EU] LUNARUST BUILD | Creative?
[EU] LUNARUST BUILD | Creative and 23 other servers we track both publish a lunarust.com hostname, so the same operator most likely runs them.
How should you read the server tags on [EU] LUNARUST BUILD | Creative?
Read by the game's server browser, the tags [EU] LUNARUST BUILD | Creative publishes are: gmrust (Game mode): Survival play, standard Rust; mp36 (Max players): Slot count: 36; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^k (Build server): Practise base building and design here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into [EU] LUNARUST BUILD | Creative?
The manual route: launch Rust, F1, then client.connect 54.37.245.50:28027. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://lunarust.com.
