Online 54.38.67.145:28015 checked 9m ago
gateframe
Connect
srv = rust.server("54.38.67.145:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 90210
- map
- Procedural Map
- size
- 3500
- seed
- 90210
Server
srv.info()- address
- 54.38.67.145:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Jul 2026, 12:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 146/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 76/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population
How does gateframe compare in the rankings?
Over the last seven days gateframe sits at #15,338 on player hours, in the top 69% of ranked servers.
What population does gateframe carry?
The sample now reads 0 players for gateframe, out of 8 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on gateframe?
The 48-hour average is 226 server fps, with a low of 215. The entity count peaked at 70,325, covering buildings, deployables and the rest of the world. A high of 4,959 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on gateframe?
Version Rust network protocol 2631 and build 156812 on Linux is reported by gateframe. The protocol has to match before you can join, and Steam does the updating.
How reliable is gateframe, and is it online now?
Online is the state at the latest refresh for gateframe. The uptime it reports puts the last restart about 6 days 2 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does gateframe run from?
There is no region published for gateframe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 54.38.67.145:28015.
Map and rules
Which settings and rules does gateframe run?
No gather rate appears in the name: gateframe. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has gateframe loaded?
The game generates the map on gateframe: procedural, size 3,500, seed 90210. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does gateframe wipe?
A rhythm cannot be read from the wipes of gateframe on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 108 days 22 hours ago, and that is the one in play.
Tags, lists
Where does gateframe appear among Rust Data lists and filters?
These Rust Data lists include gateframe: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on gateframe hold?
The game's server browser reads these tags from gateframe: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs156812 (Build): The server runs build 156812; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join gateframe?
Enter client.connect 54.38.67.145:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.