Online 54.39.96.31:28015 checked 8m ago
QnX Club
Connect
srv = rust.server("54.39.96.31:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1234567
- map
- Procedural Map
- size
- 3000
- seed
- 1234567
Server
srv.info()- address
- 54.39.96.31:28015
- region
- –
- max players
- 12
- group limit
- 12 max
- wipe schedule
- –
- last wipe
- 28 Aug 2026, 12:54 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 203/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 185/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 162/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 59/1000 |
Quick answers
From the figures on this page.
Player counts
What position does QnX Club take in the server rankings?
Rank #15,383 on seven-day player hours for QnX Club, within the top 70% of all ranked servers.
How full does QnX Club run?
The sample now reads 0 players for QnX Club, out of 12 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on QnX Club?
Averaged over 48 hours: 104 server fps, never under 77. The entity count peaked at 51,393, covering buildings, deployables and the rest of the world. A high of 2,018 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does QnX Club run?
Version Rust network protocol 2632 and build 162434 on Linux is reported by QnX Club. Joining needs the same protocol on your game; Steam handles the update.
Is QnX Club up, and what does its uptime show?
Online is the state at the latest refresh for QnX Club. A restart about 43 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
Where does QnX Club sit?
There is no region published for QnX Club. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 54.39.96.31:28015.
Settings and map
Which settings and rules does QnX Club run?
No gather rate appears in the name: QnX Club. Group size tops out at 12 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has QnX Club selected?
Size 3,000, seed 1234567: the procedural map on QnX Club, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does QnX Club wipe, and how often?
The record for QnX Club holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 60 days 6 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold QnX Club, and which filters?
On Rust Data, QnX Club appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on QnX Club?
The game's server browser reads these tags from QnX Club: gmrust (Game mode): Rust survival in its standard form; mp12 (Max players): Slot count: 12; ts12 (Group limit): Team size tops out at 12; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs162434 (Build): Build number: 162434; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to QnX Club?
In Rust, F1 opens the console: type client.connect 54.39.96.31:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.