Offline EA 54.95.220.142:28015 checked 16d ago
SAMURAI PvP
Connect
srv = rust.server("54.95.220.142:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 09:15 UTC, in 1d 10h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 10h | Fri 30 Oct, 09:15 UTC | wipe |
| 1 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 10h | Fri 13 Nov, 09:15 UTC | wipe |
| 3 | 29d 10h | Fri 27 Nov, 09:15 UTC | wipe |
| 4 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 10h | Fri 11 Dec, 09:15 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 09:15 UTC26d ago | 5 | NaN | running | 2 |
| 1 | Thu 1 Oct, 19:16 UTC FW27d ago | 5 | NaN | 0.6 days | 0 |
| 2 | Fri 18 Sep, 09:15 UTC40d ago | 0 | NaN | 13.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1340
- map
- Procedural Map
- size
- 4000
- seed
- 1340
Server
srv.info()- address
- 54.95.220.142:28015
- region
- EA
- max players
- 100
- group limit
- 255 max
- wipe schedule
- biweekly
- last wipe
- 2 Oct 2026, 09:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 67 on average | 10/200 |
| 1 | Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 42 on average | 19/215 |
| 2 | Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 27 on average | 9/100 |
| 3 | [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 1/200 |
| 4 | JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 1/60 |
| 5 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 1/100 |
Quick answers
From the figures on this page.
Population data
What position does SAMURAI PvP take in the server rankings?
On seven-day player hours SAMURAI PvP is #15,585 overall and #499 in Asia, inside the top 71% of all ranked servers.
How full does SAMURAI PvP run?
SAMURAI PvP returns no live count at this refresh, having last been seen 16 days 16 hours ago.
Server data
What Rust version does SAMURAI PvP run?
The build is Rust network protocol 2634 and build 166494 on Linux, run by SAMURAI PvP. The protocol has to match before you can join, and Steam does the updating.
How reliable is SAMURAI PvP, and is it online now?
Offline now for SAMURAI PvP, last seen 16 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does SAMURAI PvP sit?
The EA tag is what SAMURAI PvP uses to list itself in Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 54.95.220.142:28015.
Rules, settings, map
Which settings and rules does SAMURAI PvP run?
You will not find a gather rate in the string SAMURAI PvP. 255 players is the maximum per group. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has SAMURAI PvP loaded?
Size 4,000, seed 1340: the procedural map on SAMURAI PvP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does SAMURAI PvP wipe?
The tag sets the prediction: SAMURAI PvP has too few wipes on record to confirm its schedule. On Friday 30 October at 09:15 UTC the next wipe is due. The world it runs now was generated 26 days 13 hours ago. The tags list a two-weekly wipe cycle.
On SAMURAI PvP, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 6 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does SAMURAI PvP appear among Rust Data lists and filters?
The Rust Data lists that SAMURAI PvP fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on SAMURAI PvP?
These tags are published by SAMURAI PvP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts255 (Group limit): No team may exceed 255; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to SAMURAI PvP?
Enter client.connect 54.95.220.142:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/gwXWK2eCkq is the website recorded for it.