Rust Data

rustdata.spaceservers57.128.22.77:27017.ipynb

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Online 57.128.22.77:25831 checked 10m ago

Puszta Rust HUN Vanilla

moddedoxide

Connect

srv = rust.server("57.128.22.77:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 3
rank #7,947 # top 36%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 18:03 UTC19d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3250 · seed 12345
Map of Puszta Rust HUN Vanilla
map
Procedural Map
size
3250
seed
12345
Open on RustMaps

Server

srv.info()
address
57.128.22.77:25831
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 19:44 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average194/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268/700

Quick answers

From the figures on this page.

Population data

How does Puszta Rust HUN Vanilla compare in the rankings?

Over the last seven days Puszta Rust HUN Vanilla sits at #7,947 on player hours, in the top 36% of ranked servers.

How full does Puszta Rust HUN Vanilla run?

Current row: 0 players on Puszta Rust HUN Vanilla, against 40 slots. Over the last seven days it averaged 0 players and peaked at 3.

Server data

What does performance look like on Puszta Rust HUN Vanilla?

Server fps over the last 48 hours averages 145; the floor is 109. The entity count peaked at 57,729, covering buildings, deployables and the rest of the world. Memory peaked at 2,451 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Puszta Rust HUN Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what Puszta Rust HUN Vanilla runs. The protocol has to match before you can join, and Steam does the updating.

Is Puszta Rust HUN Vanilla up, and what does its uptime show?

The current sample puts Puszta Rust HUN Vanilla online. A restart about 23 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 9 October 2026.

In which location is Puszta Rust HUN Vanilla hosted?

For Puszta Rust HUN Vanilla, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 57.128.22.77:25831 is its address.

Rules, settings, map

Which settings and rules does Puszta Rust HUN Vanilla run?

You will not find a gather rate in the string Puszta Rust HUN Vanilla. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Puszta Rust HUN Vanilla?

Puszta Rust HUN Vanilla runs a procedural map of size 3,250 with seed 12345, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Puszta Rust HUN Vanilla wipe, and how often?

The record for Puszta Rust HUN Vanilla holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 18 hours ago.

On Puszta Rust HUN Vanilla, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Puszta Rust HUN Vanilla, and which filters?

These Rust Data lists include Puszta Rust HUN Vanilla: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Puszta Rust HUN Vanilla hold?

The game's server browser reads these tags from Puszta Rust HUN Vanilla: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Puszta Rust HUN Vanilla?

Enter client.connect 57.128.22.77:25831 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,657 players 11,837 servers online