Offline 57.129.153.14:28019 checked 40d ago
R4R Oxide Dev 2
Connect
srv = rust.server("57.129.153.14:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 57.129.153.14:28019
- region
- –
- max players
- –
- group limit
- 32 max
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 09:41 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 201/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 191/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 30/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 165/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 60/1000 |
Quick answers
From the figures on this page.
Population data
What position does R4R Oxide Dev 2 take in the server rankings?
Over the last seven days R4R Oxide Dev 2 sits at #15,506 on player hours, in the top 67% of ranked servers.
What population does R4R Oxide Dev 2 carry?
The current row shows R4R Oxide Dev 2 offline; the last response was 40 days 12 hours ago.
Server facts
What Rust version does R4R Oxide Dev 2 run?
Version Rust network protocol 2633 and build 163794 on Linux is reported by R4R Oxide Dev 2. Joining needs the same protocol on your game; Steam handles the update.
How reliable is R4R Oxide Dev 2, and is it online now?
Offline now for R4R Oxide Dev 2, last seen 40 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is R4R Oxide Dev 2 hosted?
For R4R Oxide Dev 2, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 57.129.153.14:28019 is its address.
Rules, settings, map
What rules and settings are recorded for R4R Oxide Dev 2?
You will not find a gather rate in the string R4R Oxide Dev 2. The cap on a group is 32 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has R4R Oxide Dev 2 selected?
A procedural map runs on R4R Oxide Dev 2, generated by the game.
Wipes and dates
When does R4R Oxide Dev 2 wipe, and on what schedule?
A rhythm cannot be read from the wipes of R4R Oxide Dev 2 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 41 days 9 hours ago.
Tags and filters
Which Rust Data filters and lists contain R4R Oxide Dev 2?
These Rust Data lists include R4R Oxide Dev 2: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50.
How should you read the server tags on R4R Oxide Dev 2?
Read by the game's server browser, the tags R4R Oxide Dev 2 publishes are: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): The server lists 0 slots; ts32 (Group limit): The team cap is 32; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join R4R Oxide Dev 2?
Enter client.connect 57.129.153.14:28019 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.