Offline 57.131.161.238:27015 checked 9d ago
IKS[211 Devblog]
Connect
srv = rust.server("57.131.161.238:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 57.131.161.238:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 188/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 273/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does IKS[211 Devblog] rank?
Rank #13,059 on seven-day player hours for IKS[211 Devblog], within the top 59% of all ranked servers.
How many players does IKS[211 Devblog] hold at once?
Offline now for IKS[211 Devblog], with the last sample 9 days 3 hours ago.
Server data
What is the Rust version on IKS[211 Devblog]?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Steam updates your game for you, but the protocol must match to join.
How reliable is IKS[211 Devblog], and is it online now?
The latest sample has IKS[211 Devblog] offline, with a last sighting 9 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.
Where does IKS[211 Devblog] sit?
No region is published by IKS[211 Devblog]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 57.131.161.238:27015 is its address.
Map and rules
What rules and settings are recorded for IKS[211 Devblog]?
You will not find a gather rate in the string IKS[211 Devblog]. Group limits do not appear in its data. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.
Wipe data
When does IKS[211 Devblog] wipe, and on what schedule?
The record for IKS[211 Devblog] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold IKS[211 Devblog], and which filters?
On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
Read by the game's server browser, the tags IKS[211 Devblog] publishes are: mp10 (Max players): 10 slots in total; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hb68d7370 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join IKS[211 Devblog]?
The manual route: launch Rust, F1, then client.connect 57.131.161.238:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.