Offline 58.136.74.79:28015 checked 29d ago
Private
Connect
srv = rust.server("58.136.74.79:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 07:53 UTC29d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 58.136.74.79:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 08:58 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 128/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 121/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 26/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 115/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 37/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Private rank?
Player hours over seven days put Private at #15,907, in the top 67% of the ranked set.
How many players does Private hold at once?
Private returns no live count at this refresh, having last been seen 29 days 12 hours ago.
Server data
What Rust version does Private run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Private. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Private, and is it up?
The latest sample has Private offline, with a last sighting 29 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.
Which location does Private run from?
For Private, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 58.136.74.79:28015 is its address.
Map and rules
Which settings and rules does Private run?
The name Private carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipe schedule
On what schedule does Private wipe?
Too few wipes are on record for Private to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 29 days 12 hours ago, and that is the one in play.
On Private, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 2 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Private appear among Rust Data lists and filters?
The Rust Data lists that Private fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Private hold?
Read by the game's server browser, the tags Private publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Private?
Enter client.connect 58.136.74.79:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.