Rust Data

rustdata.spaceservers59.12.163.134:28014.ipynb

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Offline EA 59.12.163.134:28015 checked 11h ago

PVE 서버

biweekly wipes moddedoxidepve

Connect

srv = rust.server("59.12.163.134:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 1/?
7-day average 0 # peak 1
rank #9,476 # top 43% · #446 in EA
last wipe 15d ago # biweekly schedule
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0012:0014:0016:0018:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0012:0014:0016:0018:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 43% of all ranked servers, top 80% in EA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
112d 10hTue 10 Nov, 08:18 UTCwipe
226d 10hTue 24 Nov, 08:18 UTCwipe
335d 21hThu 3 Dec, 19:00 UTCFW force wipe
440d 10hTue 8 Dec, 08:18 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 08:18 UTC15d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1756347205
Map of PVE 서버
map
Procedural Map
size
4000
seed
1756347205
Open on RustMaps

Server

srv.info()
address
59.12.163.134:28015
region
EA
max players
–
group limit
8, the default
wipe schedule
biweekly
last wipe
13 Oct 2026, 08:18 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average18/200
1[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average1/65
2JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average3/69
3[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 5 on average1/100
4[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average0/50
5『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average1/100

Quick answers

From the figures on this page.

Population

What position does PVE 서버 take in the server rankings?

Ranked #9,476 on seven-day player hours, PVE 서버 is #446 in Asia and in the top 43% of all ranked servers.

What population does PVE 서버 carry?

Offline now for PVE 서버, with the last sample 11 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.

Server facts

What does performance look like on PVE 서버?

Server fps over the last 48 hours averages 162; the floor is 117. The entity count peaked at 94,470, covering buildings, deployables and the rest of the world. A high of 2,197 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on PVE 서버?

Version Rust network protocol 2635 and build 168909 on Windows is reported by PVE 서버. Steam updates your game for you, but the protocol must match to join.

How reliable is PVE 서버, and is it online now?

Offline now for PVE 서버, last seen 11 hours ago. A restart about 30 minutes ago is what its reported uptime implies. Uptime of 6% across the last 7 full days: 10 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

Where does PVE 서버 sit?

The EA tag is what PVE 서버 uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 59.12.163.134:28015.

Settings and map

Which rules apply on PVE 서버, and what settings?

No gather rate appears in the name: PVE 서버. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has PVE 서버 selected?

Size 4,000, seed 1756347205: the procedural map on PVE 서버, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does PVE 서버 wipe, and on what schedule?

Too few wipes are on record for PVE 서버 to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 15 days 13 hours ago. The tags list a two-weekly wipe cycle.

On PVE 서버, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 4 hours in.

Tags, lists

Where does PVE 서버 appear among Rust Data lists and filters?

The Rust Data lists that PVE 서버 fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on PVE 서버 hold?

The game's server browser reads these tags from PVE 서버: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to PVE 서버?

The manual route: launch Rust, F1, then client.connect 59.12.163.134:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/BCnQzM6zhC.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players 0 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,197 players 11,798 servers online