Offline EA 59.12.163.134:28015 checked 11h ago
PVE 서버
Connect
srv = rust.server("59.12.163.134:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers, top 80% in EA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 12d 10h | Tue 10 Nov, 08:18 UTC | wipe |
| 2 | 26d 10h | Tue 24 Nov, 08:18 UTC | wipe |
| 3 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 40d 10h | Tue 8 Dec, 08:18 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 08:18 UTC15d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1756347205
- map
- Procedural Map
- size
- 4000
- seed
- 1756347205
Server
srv.info()- address
- 59.12.163.134:28015
- region
- EA
- max players
- –
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 13 Oct 2026, 08:18 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 18/200 |
| 1 | [JP][PvE]mameserver初心者おいで! | EA · groups of 8+ · biweekly · 8 on average | 1/65 |
| 2 | JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド | EA · groups of 1000+ · 1x · biweekly · 7 on average | 3/69 |
| 3 | [喜相逢] PVE丨仿官原倍丨萌新养老 | EA · groups of 12+ · biweekly · 5 on average | 1/100 |
| 4 | [PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 | EA · groups of 16+ · biweekly · 4 on average | 0/50 |
| 5 | 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 | EA · groups of 8+ · biweekly · 3 on average | 1/100 |
Quick answers
From the figures on this page.
Population
What position does PVE 서버 take in the server rankings?
Ranked #9,476 on seven-day player hours, PVE 서버 is #446 in Asia and in the top 43% of all ranked servers.
What population does PVE 서버 carry?
Offline now for PVE 서버, with the last sample 11 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.
Server facts
What does performance look like on PVE 서버?
Server fps over the last 48 hours averages 162; the floor is 117. The entity count peaked at 94,470, covering buildings, deployables and the rest of the world. A high of 2,197 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on PVE 서버?
Version Rust network protocol 2635 and build 168909 on Windows is reported by PVE 서버. Steam updates your game for you, but the protocol must match to join.
How reliable is PVE 서버, and is it online now?
Offline now for PVE 서버, last seen 11 hours ago. A restart about 30 minutes ago is what its reported uptime implies. Uptime of 6% across the last 7 full days: 10 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.
Where does PVE 서버 sit?
The EA tag is what PVE 서버 uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 59.12.163.134:28015.
Settings and map
Which rules apply on PVE 서버, and what settings?
No gather rate appears in the name: PVE 서버. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has PVE 서버 selected?
Size 4,000, seed 1756347205: the procedural map on PVE 서버, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does PVE 서버 wipe, and on what schedule?
Too few wipes are on record for PVE 서버 to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 15 days 13 hours ago. The tags list a two-weekly wipe cycle.
On PVE 서버, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 4 hours in.
Tags, lists
Where does PVE 서버 appear among Rust Data lists and filters?
The Rust Data lists that PVE 서버 fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on PVE 서버 hold?
The game's server browser reads these tags from PVE 서버: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to PVE 서버?
The manual route: launch Rust, F1, then client.connect 59.12.163.134:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/BCnQzM6zhC.