Offline EA 59.39.219.116:28015 checked 37d ago
test01
Connect
srv = rust.server("59.39.219.116:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Friday 30 October, 05:02 UTC, in 9h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 59.39.219.116:28015
- region
- EA
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 4 Sep 2026, 05:02 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 75 on average | 227/250 |
| 1 | Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 36 on average | 12/215 |
| 2 | Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 29 on average | 90/250 |
| 3 | [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 17/200 |
| 4 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 5/100 |
| 5 | 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 | EA · groups of 8+ · 1x · biweekly · 1 on average | 0/500 |
Quick answers
From the figures on this page.
Population data
How does test01 compare in the rankings?
Player hours over the last seven days: #15,467 for test01, #471 in Asia, within the top 67% of the ranked set.
How many players does test01 hold at once?
Offline now for test01, with the last sample 37 days 4 hours ago.
Server data
What is the Rust version on test01?
Version Rust network protocol 2633 and build 165217 on Windows is reported by test01. Steam updates your game for you, but the protocol must match to join.
Is test01 up, and what does its uptime show?
Offline now for test01, last seen 37 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.
Which location does test01 run from?
In Asia, test01 lists itself, using the EA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 59.39.219.116:28015.
Map and rules
What rules and settings are recorded for test01?
No gather rate appears in the name: test01. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.
Which map has test01 selected?
A procedural map runs on test01, generated by the game.
Wipe data
On what schedule does test01 wipe?
The next wipe for test01 is an estimate, drawn from biweekly: 14 days after its last wipe. Friday 30 October at 05:02 UTC is when the next wipe is due. The world it runs now was generated 55 days 14 hours ago. A fortnightly wipe schedule is published in its tags.
Tags and filters
Which lists on Rust Data hold test01, and which filters?
On Rust Data, test01 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on test01 hold?
These tags are published by test01 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; EA (East Asia): East Asia is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into test01?
Enter client.connect 59.39.219.116:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.