Offline 59.87.221.113:28015 checked 1d ago
0
Connect
srv = rust.server("59.87.221.113:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 16:10 UTC4d ago | NaN | NaN | NaN | 0 |
| 1 | Fri 23 Oct, 15:04 UTC5d ago | NaN | NaN | NaN | 1 |
| 2 | Fri 23 Oct, 14:29 UTC5d ago | NaN | NaN | NaN | 1 |
| 3 | Fri 23 Oct, 13:31 UTC5d ago | NaN | NaN | NaN | 0 |
| 4 | Fri 23 Oct, 13:06 UTC5d ago | NaN | NaN | NaN | 1 |
| 5 | Fri 23 Oct, 11:24 UTC5d ago | NaN | NaN | NaN | 0 |
| 6 | Fri 23 Oct, 10:35 UTC5d ago | NaN | NaN | NaN | 1 |
| 7 | Sat 17 Oct, 14:36 UTC11d ago | NaN | NaN | NaN | 1 |
| 8 | Sat 17 Oct, 11:53 UTC11d ago | 1 | held half | 5.9 days | 1 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 59.87.221.113:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 129 on average | 102/300 |
| 1 | EU Hub 01 | EU · groups of 1000+ · 24 on average | 20/3300 |
| 2 | RaidLab | groups of 8+ · 14 on average | 101/50 |
| 3 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
| 4 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 1/40 |
| 5 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 5/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 0 rank?
Over the last seven days 0 sits at #5,176 on player hours, in the top 23% of ranked servers.
How full does 0 run?
The current row shows 0 offline; the last response was 43 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 1 players.
Server data
What is the Rust version on 0?
Version Rust network protocol 2635 and build 168909 on Windows is reported by 0. Steam updates your game for you, but the protocol must match to join.
How reliable is 0, and is it up?
The latest sample has 0 offline, with a last sighting 43 hours ago. 48 of 168 hours up over the last 7 full days, or 29%. The first row Rust Data holds for it is dated 17 October 2026.
Which location does 0 run from?
No region is published by 0. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 59.87.221.113:28015.
Map and rules
Which rules apply on 0, and what settings?
You will not find a gather rate in the string 0. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has 0 loaded?
A procedural map runs on 0, generated by the game.
Wipe data
On what schedule does 0 wipe?
A new world arrives every few hours on 0, so no wipe schedule is kept and those resets do not count as wipes.
Tags and filters
Which Rust Data filters and lists contain 0?
The Rust Data lists that 0 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on 0?
The game's server browser reads these tags from 0: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into 0?
Enter client.connect 59.87.221.113:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.