Offline 60.101.92.237:28015 checked 21h ago
My Server Name
Connect
srv = rust.server("60.101.92.237:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 18:57 UTC13d ago | 1 | NaN | running | 1 |
| 1 | Tue 13 Oct, 12:12 UTC14d ago | 1 | NaN | 1.3 days | 1 |
| 2 | Tue 6 Oct, 11:21 UTC21d ago | 1 | held half | 7 days | 1 |
| 3 | Fri 2 Oct, 10:49 UTC25d ago | 1 | held half | 4 days | 1 |
| 4 | Mon 28 Sep, 02:08 UTC30d ago | 1 | NaN | 4.4 days | 1 |
| 5 | Thu 24 Sep, 20:07 UTC33d ago | 1 | held half | 3.3 days | 1 |
| 6 | Wed 23 Sep, 17:36 UTC34d ago | 1 | NaN | 1.1 days | 0 |
| 7 | Tue 22 Sep, 20:36 UTC35d ago | 1 | NaN | 0.9 days | 1 |
| 8 | Mon 21 Sep, 19:44 UTC36d ago | 1 | NaN | 1 days | 1 |
| 9 | Sat 19 Sep, 13:30 UTC38d ago | 1 | held half | 2.3 days | 1 |
| 10 | Sat 19 Sep, 05:06 UTC39d ago | 1 | NaN | 0.4 days | 1 |
| 11 | Fri 18 Sep, 17:40 UTC39d ago | 1 | NaN | 0.5 days | 1 |
| 12 | Wed 16 Sep, 14:18 UTC41d ago | 1 | held half | 2.1 days | 1 |
| 13 | Sun 13 Sep, 13:28 UTC44d ago | 1 | held half | 3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 60.101.92.237:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 12:12 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 104/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 113/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 45/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 20/1000 |
Quick answers
From the figures on this page.
Player counts
What position does My Server Name take in the server rankings?
Over the last seven days My Server Name sits at #10,275 on player hours, in the top 46% of ranked servers.
How many players does My Server Name hold at once?
My Server Name returns no live count at this refresh, having last been seen 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 1 players.
About the server
What Rust version does My Server Name run?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Steam updates your game for you, but the protocol must match to join.
Is My Server Name up, and what does its uptime show?
My Server Name is offline at this refresh; the last response came 21 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is My Server Name hosted?
No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 60.101.92.237:28015.
Map and rules
Which settings and rules does My Server Name run?
The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on My Server Name?
A procedural map runs on My Server Name, generated by the game.
Wipe schedule
When does My Server Name wipe, and how often?
No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 19 hours ago.
What is wipe day on My Server Name like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Where does My Server Name appear among Rust Data lists and filters?
On Rust Data, My Server Name appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on My Server Name hold?
These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to My Server Name?
In Rust, F1 opens the console: type client.connect 60.101.92.237:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.