Rust Data

rustdata.spaceservers60.101.92.237:28016.ipynb

Run all rust-data · live

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Offline 60.101.92.237:28015 checked 21h ago

My Server Name

moddedcarbon

Connect

srv = rust.server("60.101.92.237:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #10,275 # top 46%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75108:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 18:57 UTC13d ago 1 NaN running 1
1 Tue 13 Oct, 12:12 UTC14d ago 1 NaN 1.3 days 1
2 Tue 6 Oct, 11:21 UTC21d ago 1 held half 7 days 1
3 Fri 2 Oct, 10:49 UTC25d ago 1 held half 4 days 1
4 Mon 28 Sep, 02:08 UTC30d ago 1 NaN 4.4 days 1
5 Thu 24 Sep, 20:07 UTC33d ago 1 held half 3.3 days 1
6 Wed 23 Sep, 17:36 UTC34d ago 1 NaN 1.1 days 0
7 Tue 22 Sep, 20:36 UTC35d ago 1 NaN 0.9 days 1
8 Mon 21 Sep, 19:44 UTC36d ago 1 NaN 1 days 1
9 Sat 19 Sep, 13:30 UTC38d ago 1 held half 2.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
60.101.92.237:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 12:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average104/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average113/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average45/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average20/1000

Quick answers

From the figures on this page.

Player counts

What position does My Server Name take in the server rankings?

Over the last seven days My Server Name sits at #10,275 on player hours, in the top 46% of ranked servers.

How many players does My Server Name hold at once?

My Server Name returns no live count at this refresh, having last been seen 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 1 players.

About the server

What Rust version does My Server Name run?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Steam updates your game for you, but the protocol must match to join.

Is My Server Name up, and what does its uptime show?

My Server Name is offline at this refresh; the last response came 21 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is My Server Name hosted?

No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 60.101.92.237:28015.

Map and rules

Which settings and rules does My Server Name run?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on My Server Name?

A procedural map runs on My Server Name, generated by the game.

Wipe schedule

When does My Server Name wipe, and how often?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 19 hours ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Where does My Server Name appear among Rust Data lists and filters?

On Rust Data, My Server Name appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Server Name?

In Rust, F1 opens the console: type client.connect 60.101.92.237:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,326 players 11,626 servers online