Rust Data

rustdata.spaceservers60.104.183.51:28017.ipynb

Run all rust-data · live

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Online 60.104.183.51:28015 checked 10m ago

LOOK

moddedoxide

Connect

srv = rust.server("60.104.183.51:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #9,172 # top 41%
last wipe 8d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 08:01 UTC8d ago 1 NaN running 1
1 Tue 20 Oct, 23:22 UTC8d ago 1 NaN 0.4 days 0
2 Wed 14 Oct, 00:02 UTC15d ago 1 held half 7 days 1
3 Tue 6 Oct, 09:22 UTC23d ago 1 held half 7.6 days 0
4 Sun 4 Oct, 14:24 UTC25d ago 1 NaN 1.8 days 0
5 Fri 2 Oct, 11:39 UTC27d ago 0 NaN 2.1 days 1
6 Tue 29 Sep, 17:48 UTC29d ago 1 held half 2.7 days 0
7 Thu 24 Sep, 01:56 UTC35d ago 1 held half 5.7 days 1
8 Tue 15 Sep, 19:06 UTC43d ago 1 held half 8.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
60.104.183.51:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 08:01 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average169/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average100/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average244/700

Quick answers

From the figures on this page.

Population

How does LOOK compare in the rankings?

Rank #9,172 on seven-day player hours for LOOK, within the top 41% of all ranked servers.

How many players does LOOK hold at once?

Current row: 1 players on LOOK, against 1 slots. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What is the Rust version on LOOK?

Rust network protocol 2635 and build 168909 on Windows is what LOOK runs. The protocol has to match before you can join, and Steam does the updating.

Is LOOK up, and what does its uptime show?

LOOK reports itself online at the current refresh. 6 of 168 hours up over the last 7 full days, or 4%. Rust Data logged it first on 15 September 2026.

Which location does LOOK run from?

For LOOK, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 60.104.183.51:28015 is its address.

Rules, settings, map

What rules and settings are recorded for LOOK?

The name LOOK carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has LOOK loaded?

A procedural map runs on LOOK, generated by the game.

Wipes and dates

On what schedule does LOOK wipe?

LOOK wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 7 hours ago.

On LOOK, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold LOOK, and which filters?

These Rust Data lists include LOOK: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on LOOK?

These tags are published by LOOK and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join LOOK?

The manual route: launch Rust, F1, then client.connect 60.104.183.51:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Full at the moment, so count on a queue.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,370 players 11,850 servers online