Offline 60.108.97.65:28015 checked 1d ago
Lost Island
Connect
srv = rust.server("60.108.97.65:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 16:13 UTC11d ago | 1 | NaN | running | 1 |
| 1 | Sat 3 Oct, 04:53 UTC25d ago | 1 | halved by day 5 | 14.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 60.108.97.65:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 16:13 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 55/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Lost Island rank?
Rank #4,659 on seven-day player hours for Lost Island, within the top 21% of all ranked servers.
How full does Lost Island run?
Lost Island returns no live count at this refresh, having last been seen 29 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 1 players.
Server data
What is the Rust version on Lost Island?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Lost Island. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Lost Island, and is it up?
Lost Island is offline at this refresh; the last response came 29 hours ago. Uptime of 43% across the last 7 full days: 72 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.
In which location is Lost Island hosted?
There is no region published for Lost Island. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 60.108.97.65:28015.
Map and rules
What rules and settings are recorded for Lost Island?
You will not find a gather rate in the string Lost Island. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Lost Island?
A procedural map runs on Lost Island, generated by the game.
Wipes and dates
When does Lost Island wipe, and on what schedule?
The record for Lost Island holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 7 hours ago.
What is wipe day on Lost Island like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 9 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 5 in the other cases.
Lists and tags
Where does Lost Island appear among Rust Data lists and filters?
These Rust Data lists include Lost Island: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Lost Island hold?
These tags are published by Lost Island and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Lost Island?
The manual route: launch Rust, F1, then client.connect 60.108.97.65:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.