Offline 60.62.52.7:28015 checked 42d ago
My Rust PvE Server
Connect
srv = rust.server("60.62.52.7:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 60.62.52.7:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Sep 2026, 13:30 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 183/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 165/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 30/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 150/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 56/1000 |
Quick answers
From the figures on this page.
Player counts
How does My Rust PvE Server compare in the rankings?
Player hours over seven days put My Rust PvE Server at #13,787, in the top – of the ranked set.
How full does My Rust PvE Server run?
The current row shows My Rust PvE Server offline; the last response was 42 days 6 hours ago.
Server data
What is the Rust version on My Rust PvE Server?
Rust network protocol 2633 and build 163407 on Windows is what My Rust PvE Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is My Rust PvE Server up, and what does its uptime show?
The latest sample has My Rust PvE Server offline, with a last sighting 42 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 September 2026.
Where does My Rust PvE Server sit?
There is no region published for My Rust PvE Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 60.62.52.7:28015.
Map and rules
Which settings and rules does My Rust PvE Server run?
The name My Rust PvE Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has My Rust PvE Server selected?
The game generates its map: procedural, on My Rust PvE Server.
Wipe schedule
On what schedule does My Rust PvE Server wipe?
The record for My Rust PvE Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 49 days 6 hours ago, and that is the one in play.
Lists and tags
Where does My Rust PvE Server appear among Rust Data lists and filters?
The Rust Data lists that My Rust PvE Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Rust PvE Server?
These tags are published by My Rust PvE Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163407 (Build): Recorded game build: 163407; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into My Rust PvE Server?
The manual route: launch Rust, F1, then client.connect 60.62.52.7:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.