Offline 60.94.93.141:28015 checked 19d ago
four_island
Connect
srv = rust.server("60.94.93.141:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 02:36 UTC25d ago | 2 | NaN | running | 1 |
| 1 | Fri 2 Oct, 09:06 UTC26d ago | 2 | NaN | 0.7 days | 0 |
| 2 | Mon 28 Sep, 06:14 UTC30d ago | 3 | halved by day 1 | 4.1 days | 3 |
| 3 | Sun 27 Sep, 05:11 UTC31d ago | 3 | NaN | 1 days | 1 |
| 4 | Mon 21 Sep, 02:19 UTC37d ago | 1 | halved by day 1 | 6.1 days | 2 |
| 5 | Fri 18 Sep, 03:30 UTC40d ago | 2 | held half | 3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1330912840
- map
- Procedural Map
- size
- 3000
- seed
- 1330912840
Server
srv.info()- address
- 60.94.93.141:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 02:36 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 78/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 67/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Player counts
How does four_island compare in the rankings?
Player hours over seven days put four_island at #14,810, in the top 67% of the ranked set.
What population does four_island carry?
The current row shows four_island offline; the last response was 19 days 16 hours ago.
About the server
Which Rust version is four_island on?
The build is Rust network protocol 2634 and build 167058 on Windows, run by four_island. The protocol has to match before you can join, and Steam does the updating.
How reliable is four_island, and is it up?
four_island is offline at this refresh; the last response came 19 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
In which location is four_island hosted?
No region is published by four_island. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 60.94.93.141:28015 is its address.
Map and rules
Which settings and rules does four_island run?
You will not find a gather rate in the string four_island. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has four_island selected?
four_island runs a procedural map of size 3,000 with seed 1330912840, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does four_island wipe, and on what schedule?
No next wipe can be predicted for four_island, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 19 hours ago.
What is wipe day on four_island like?
Recent wipes averaged 2 players at their peak. 2 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Where does four_island appear among Rust Data lists and filters?
On Rust Data, four_island appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on four_island hold?
These tags are published by four_island and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to four_island?
In Rust, F1 opens the console: type client.connect 60.94.93.141:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.