Rust Data

rustdata.spaceservers61.245.144.125:28016.ipynb

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Online 61.245.144.125:24015 checked 12m ago

MrK Testing - BETA

moddedcarbon

Connect

srv = rust.server("61.245.144.125:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/250 # 0% full
7-day average 0 # peak 1
rank #15,191 # top 68%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75116:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 04:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 04:32 UTC8d ago 1 NaN running 0
1 Sat 17 Oct, 01:02 UTC12d ago 0 NaN 4.1 days 0
2 Sun 11 Oct, 02:06 UTC18d ago 1 held half 6 days 0
3 Sat 10 Oct, 01:02 UTC19d ago 1 NaN 1 days 0
4 Wed 7 Oct, 04:32 UTC22d ago 0 NaN 2.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 12345
Custom map, no picture published
map
.gg/Offwipe
size
2000
seed
12345

Server

srv.info()
address
61.245.144.125:24015
region
–
max players
250
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 04:32 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average171/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351/350
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249/700

Quick answers

From the figures on this page.

Population

What position does MrK Testing - BETA take in the server rankings?

Rank #15,191 on seven-day player hours for MrK Testing - BETA, within the top 68% of all ranked servers.

What population does MrK Testing - BETA carry?

Current row: 0 players on MrK Testing - BETA, against 250 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 0 players.

About the server

What Rust version does MrK Testing - BETA run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by MrK Testing - BETA. Steam updates your game for you, but the protocol must match to join.

How reliable is MrK Testing - BETA, and is it online now?

MrK Testing - BETA reports itself online at the current refresh. A restart about 35 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does MrK Testing - BETA sit?

No region is published by MrK Testing - BETA. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 61.245.144.125:24015 is its address.

Settings and map

Which settings and rules does MrK Testing - BETA run?

No gather rate appears in the name: MrK Testing - BETA. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has MrK Testing - BETA selected?

MrK Testing - BETA runs a procedural map of size 2,000 with seed 12345, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: .gg/Offwipe.

Wipes and dates

When does MrK Testing - BETA wipe, and how often?

MrK Testing - BETA wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 35 hours ago.

What is wipe day on MrK Testing - BETA like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 5 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold MrK Testing - BETA, and which filters?

On Rust Data, MrK Testing - BETA appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on MrK Testing - BETA?

The game's server browser reads these tags from MrK Testing - BETA: gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): Slot count: 250; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to MrK Testing - BETA?

The manual route: launch Rust, F1, then client.connect 61.245.144.125:24015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://mrkrust.xyz is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp250
Max players Slot count: 250.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,129 players 11,851 servers online