Online EU 62.122.215.125:28035 checked 11m ago
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike
Connect
srv = rust.server("62.122.215.125:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 18:43 UTC19d ago | 0 | NaN | running | 0 |
| 1 | Fri 9 Oct, 15:10 UTC20d ago | 1 | NaN | 1.1 days | 0 |
| 2 | Thu 1 Oct, 20:05 UTC FW28d ago | 3 | halved by day 1 | 7.8 days | 0 |
| 3 | Mon 28 Sep, 12:55 UTC31d ago | 1 | halved by day 2 | 3.3 days | 0 |
| 4 | Wed 16 Sep, 18:26 UTC43d ago | 2 | halved by day 1 | 11.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 119 on average | 67/999 |
| 1 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 0/100 |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 6/100 |
| 3 | Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 8/150 |
| 4 | ShockRust | Build Обновление | EU · no group limit · 8 on average | 2/50 |
| 5 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 4/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike rank?
On seven-day player hours CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is #6,375 overall and #1,920 in Europe, inside the top 29% of all ranked servers.
How many players does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike hold at once?
The sample now reads 0 players for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, out of 300 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.
Server data
How smoothly does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?
Averaged over 48 hours: 223 server fps, never under 61. The entity count peaked at 23,891, covering buildings, deployables and the rest of the world. Memory peaked at 3,369 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, and is it online now?
The current sample puts CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online. The uptime it reports puts the last restart about 21 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike hosted?
With its EU tag, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 62.122.215.125:28035 is its address.
Settings and map
Which settings and rules does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?
The name CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.
What is the map on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe schedule
When does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike wipe, and how often?
No next wipe can be predicted for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 7 hours ago.
On CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Where does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike appear among Rust Data lists and filters?
The Rust Data lists that CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike fits are: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
These tags are published by CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): The server lists 300 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Enter client.connect 62.122.215.125:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://cybershoke.net/rust.
