Online 62.129.150.101:28015 checked 8m ago
Dusty261
Connect
srv = rust.server("62.129.150.101:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 17:03 UTC20d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2700 · seed 1234567- map
- Procedural Map
- size
- 2700
- seed
- 1234567
Server
srv.info()- address
- 62.129.150.101:28015
- region
- –
- max players
- 60
- group limit
- not published
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 17:03 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 150/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 58/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 153/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Player counts
How does Dusty261 compare in the rankings?
Rank #8,260 on seven-day player hours for Dusty261, within the top 37% of all ranked servers.
How full does Dusty261 run?
Current row: 0 players on Dusty261, against 60 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.
Server data
What does performance look like on Dusty261?
Averaged over 48 hours: 47 server fps, never under 39. Entity numbers reached 36,629, and that includes buildings, deployables and the rest. Memory peaked at 2,360 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Dusty261 on?
Rust network protocol 2332 on Windows is what Dusty261 runs. Joining needs the same protocol on your game; Steam handles the update.
Is Dusty261 up, and what does its uptime show?
Online is the state at the latest refresh for Dusty261. Count back 4 days 4 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 8 October 2026.
Where does Dusty261 sit?
There is no region published for Dusty261. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 62.129.150.101:28015.
Rules, settings, map
What rules and settings are recorded for Dusty261?
No gather rate appears in the name: Dusty261. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.
Which map has Dusty261 loaded?
The game generates the map on Dusty261: procedural, size 2,700, seed 1234567. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Dusty261 wipe, and on what schedule?
A rhythm cannot be read from the wipes of Dusty261 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 20 days 3 hours ago.
On Dusty261, what happens on wipe day?
Across recent wipes the busiest point averaged 5 players. The crowd on the latest wipe topped out 2 hours after it began.
Tags, lists
Which lists on Rust Data hold Dusty261, and which filters?
These Rust Data lists include Dusty261: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on Dusty261 hold?
The game's server browser reads these tags from Dusty261: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): 60 slots in total; v2332 (Protocol): To join, your game must run protocol 2332; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h955eb6e7 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Dusty261?
The manual route: launch Rust, F1, then client.connect 62.129.150.101:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.