Rust Data

rustdata.spaceservers62.129.150.101:28015.ipynb

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Online 62.129.150.101:28015 checked 8m ago

Dusty261

modded

Connect

srv = rust.server("62.129.150.101:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/60 # 0% full
7-day average 0 # peak 2
rank #8,260 # top 37%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 17:03 UTC20d ago 5 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2700 · seed 1234567
No map picture published
map
Procedural Map
size
2700
seed
1234567
Open on RustMaps

Server

srv.info()
address
62.129.150.101:28015
region
–
max players
60
group limit
not published
wipe schedule
–
last wipe
9 Oct 2026, 17:03 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average85/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average150/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average58/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average153/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346/350

Quick answers

From the figures on this page.

Player counts

How does Dusty261 compare in the rankings?

Rank #8,260 on seven-day player hours for Dusty261, within the top 37% of all ranked servers.

How full does Dusty261 run?

Current row: 0 players on Dusty261, against 60 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.

Server data

What does performance look like on Dusty261?

Averaged over 48 hours: 47 server fps, never under 39. Entity numbers reached 36,629, and that includes buildings, deployables and the rest. Memory peaked at 2,360 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Dusty261 on?

Rust network protocol 2332 on Windows is what Dusty261 runs. Joining needs the same protocol on your game; Steam handles the update.

Is Dusty261 up, and what does its uptime show?

Online is the state at the latest refresh for Dusty261. Count back 4 days 4 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 8 October 2026.

Where does Dusty261 sit?

There is no region published for Dusty261. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 62.129.150.101:28015.

Rules, settings, map

What rules and settings are recorded for Dusty261?

No gather rate appears in the name: Dusty261. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.

Which map has Dusty261 loaded?

The game generates the map on Dusty261: procedural, size 2,700, seed 1234567. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Dusty261 wipe, and on what schedule?

A rhythm cannot be read from the wipes of Dusty261 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 20 days 3 hours ago.

On Dusty261, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags, lists

Which lists on Rust Data hold Dusty261, and which filters?

These Rust Data lists include Dusty261: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Which meanings do the tags on Dusty261 hold?

The game's server browser reads these tags from Dusty261: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): 60 slots in total; v2332 (Protocol): To join, your game must run protocol 2332; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h955eb6e7 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Dusty261?

The manual route: launch Rust, F1, then client.connect 62.129.150.101:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp60
Max players 60 slots in total.
v2332
Protocol To join, your game must run protocol 2332.
ptrak
Networking The network layer is RakNet, standard for the game.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

h955eb6e7
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,368 players 11,855 servers online