Rust Data

rustdata.spaceservers62.129.150.101:28022.ipynb

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Offline 62.129.150.101:28022 checked 20d ago

TEST SERVER NAME

modded

Connect

srv = rust.server("62.129.150.101:28022")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,662 # top 71%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct7 Oct10 Oct12 Oct15 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 11:30 UTC25d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1234567
No map picture published
map
Procedural Map
size
3000
seed
1234567
Open on RustMaps

Server

srv.info()
address
62.129.150.101:28022
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
3 Oct 2026, 11:30 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average59/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average96/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TEST SERVER NAME rank?

Rank #15,662 on seven-day player hours for TEST SERVER NAME, within the top 71% of all ranked servers.

How full does TEST SERVER NAME run?

The current row shows TEST SERVER NAME offline; the last response was 20 days 16 hours ago.

Server facts

Which Rust version is TEST SERVER NAME on?

Version Rust network protocol 2332 on Windows is reported by TEST SERVER NAME. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST SERVER NAME, and is it up?

The latest sample has TEST SERVER NAME offline, with a last sighting 20 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 2 October 2026.

In which location is TEST SERVER NAME hosted?

There is no region published for TEST SERVER NAME. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 62.129.150.101:28022.

Rules, settings, map

Which settings and rules does TEST SERVER NAME run?

You will not find a gather rate in the string TEST SERVER NAME. No group limit is published. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The VAC field reads off.

Which map has TEST SERVER NAME loaded?

Size 3,000, seed 1234567: the procedural map on TEST SERVER NAME, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does TEST SERVER NAME wipe, and how often?

A rhythm cannot be read from the wipes of TEST SERVER NAME on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 19 hours ago.

Lists and tags

Where does TEST SERVER NAME appear among Rust Data lists and filters?

The Rust Data lists that TEST SERVER NAME fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

How should you read the server tags on TEST SERVER NAME?

These tags are published by TEST SERVER NAME and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; v2332 (Protocol): Protocol 2332 is required; a different game version cannot connect; ptrak (Networking): Network traffic runs over RakNet, the game standard; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h955eb6e7 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into TEST SERVER NAME?

In Rust, F1 opens the console: type client.connect 62.129.150.101:28022. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
v2332
Protocol Protocol 2332 is required; a different game version cannot connect.
ptrak
Networking Network traffic runs over RakNet, the game standard.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

h955eb6e7
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,993 players 11,617 servers online