Online EU 62.143.5.187:28015 checked 9m ago
ScrapLand
Connect
srv = rust.server("62.143.5.187:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 18:18 UTC8d ago | 1 | NaN | running | 0 |
| 1 | Sun 18 Oct, 17:39 UTC10d ago | 1 | halved by day 1 | 2 days | 0 |
| 2 | Sun 4 Oct, 11:18 UTC25d ago | 1 | halved by day 1 | 14.3 days | 0 |
| 3 | Sat 3 Oct, 14:04 UTC25d ago | 1 | NaN | 0.9 days | 0 |
| 4 | Fri 2 Oct, 12:54 UTC27d ago | 1 | NaN | 1 days | 0 |
| 5 | Thu 1 Oct, 19:35 UTC FW27d ago | 1 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 45/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 34/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 26/140 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 23/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 31/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 21/75 |
Quick answers
From the figures on this page.
Population
What position does ScrapLand take in the server rankings?
Ranked #15,335 on seven-day player hours, ScrapLand is #2,555 in Europe and in the top 69% of all ranked servers.
How many players does ScrapLand hold at once?
ScrapLand reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does ScrapLand perform?
Server fps over the last 48 hours averages 138; the floor is 84. The entity count peaked at 149,936, covering buildings, deployables and the rest of the world. Memory peaked at 5,516 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on ScrapLand?
Rust network protocol 2635 and build 168909 on Linux is what ScrapLand runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ScrapLand, and is it up?
ScrapLand reports itself online at the current refresh. Count back 9 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does ScrapLand sit?
In Europe, ScrapLand lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 62.143.5.187:28015.
Rules, settings, map
What rules and settings are recorded for ScrapLand?
No gather rate appears in the name: ScrapLand. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has ScrapLand loaded?
Size 4,500, seed 1337: the procedural map on ScrapLand, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipes and dates
When does ScrapLand wipe, and on what schedule?
Once a month ScrapLand wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 8 days 19 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On ScrapLand, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.
Tags and filters
Which Rust Data filters and lists contain ScrapLand?
The Rust Data lists that ScrapLand fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on ScrapLand hold?
The game's server browser reads these tags from ScrapLand: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into ScrapLand?
In Rust, F1 opens the console: type client.connect 62.143.5.187:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://hoxhost.com/clients/.
