Offline 62.198.11.20:28115 checked 24d ago
CodexRustLocalTest
Connect
srv = rust.server("62.198.11.20:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 62.198.11.20:28115
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 12:44 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 87/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 60/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 170/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
How does CodexRustLocalTest compare in the rankings?
Over the last seven days CodexRustLocalTest sits at #15,962 on player hours, in the top 71% of ranked servers.
How full does CodexRustLocalTest run?
The current row shows CodexRustLocalTest offline; the last response was 24 days 5 hours ago.
About the server
What Rust version does CodexRustLocalTest run?
The build is Rust network protocol 2633 and build 164530 on Windows, run by CodexRustLocalTest. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CodexRustLocalTest, and is it online now?
Offline now for CodexRustLocalTest, last seen 24 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 September 2026.
Where does CodexRustLocalTest sit?
For CodexRustLocalTest, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 62.198.11.20:28115 is its address.
Settings and map
Which rules apply on CodexRustLocalTest, and what settings?
The name CodexRustLocalTest carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The VAC field reads off.
What is the map on CodexRustLocalTest?
CodexRustLocalTest runs a procedural map, which the game generates.
Wipe data
When does CodexRustLocalTest wipe, and how often?
The record for CodexRustLocalTest holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 40 days 7 hours ago.
Lists and tags
Which lists on Rust Data hold CodexRustLocalTest, and which filters?
These Rust Data lists include CodexRustLocalTest: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on CodexRustLocalTest hold?
Read by the game's server browser, the tags CodexRustLocalTest publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to CodexRustLocalTest?
In Rust, F1 opens the console: type client.connect 62.198.11.20:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.