Offline 62.217.186.180:28015 checked 15d ago
ukn
Connect
srv = rust.server("62.217.186.180:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 62.217.186.180:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:26 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 5/100 |
| 1 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 6/15 |
| 2 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 4/100 |
| 3 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 3/100 |
| 4 | PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0/40 |
| 5 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 1/100 |
Quick answers
From the figures on this page.
Population data
What position does ukn take in the server rankings?
Rank #15,375 on seven-day player hours for ukn, within the top 71% of all ranked servers.
How full does ukn run?
ukn returns no live count at this refresh, having last been seen 15 days 12 hours ago.
Server data
Which Rust version is ukn on?
The build is Rust network protocol 2634 and build 167584 on Windows, run by ukn. The protocol has to match before you can join, and Steam does the updating.
How reliable is ukn, and is it online now?
The latest sample has ukn offline, with a last sighting 15 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 October 2026.
Which location does ukn run from?
No region is published by ukn. Rust Data does not look up where the machine stands; it shows where a server says it is. 62.217.186.180:28015 is its address.
Settings and map
What rules and settings are recorded for ukn?
No gather rate appears in the name: ukn. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC off.
Which map has ukn loaded?
ukn runs a procedural map, which the game generates.
Wipes and dates
When does ukn wipe, and how often?
A rhythm cannot be read from the wipes of ukn on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 4 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold ukn, and which filters?
The Rust Data lists that ukn fits are: Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on ukn?
These tags are published by ukn and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into ukn?
In Rust, F1 opens the console: type client.connect 62.217.186.180:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.