Rust Data

rustdata.spaceservers62.238.104.131:28016.ipynb

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Online 62.238.104.131:28015 checked 6m ago

Rust On Top | Devs Only

moddedoxide

Connect

srv = rust.server("62.238.104.131:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:02 UTC FW27d ago 1 NaN running 0
1 Wed 16 Sep, 13:55 UTC42d ago 1 halved by day 1 15.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1337
Map of Rust On Top | Devs Only
map
Custom Map
size
4250
seed
1337

Server

srv.info()
address
62.238.104.131:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Population data

What position does Rust On Top | Devs Only take in the server rankings?

Rank #15,338 on seven-day player hours for Rust On Top | Devs Only, within the top 69% of all ranked servers.

How many players does Rust On Top | Devs Only hold at once?

Current row: 0 players on Rust On Top | Devs Only, against 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Rust On Top | Devs Only?

The 48-hour average is 66 server fps, with a low of 42. Buildings, deployables and all else in the world took the count as high as 105,220 entities. Memory peaked at 4,833 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Rust On Top | Devs Only run?

Version Rust network protocol 2634 and build 166494 on Linux is reported by Rust On Top | Devs Only. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust On Top | Devs Only, and is it online now?

The current sample puts Rust On Top | Devs Only online. The uptime it reports puts the last restart about 6 days 1 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does Rust On Top | Devs Only run from?

For Rust On Top | Devs Only, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 62.238.104.131:28015.

Map and rules

Which rules apply on Rust On Top | Devs Only, and what settings?

No gather rate appears in the name: Rust On Top | Devs Only. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.

What is the map on Rust On Top | Devs Only?

Size 4,250, seed 1337: the procedural map on Rust On Top | Devs Only, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipes and dates

When does Rust On Top | Devs Only wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rust On Top | Devs Only on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 16 hours ago.

What is wipe day on Rust On Top | Devs Only like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 2 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Where does Rust On Top | Devs Only appear among Rust Data lists and filters?

On Rust Data, Rust On Top | Devs Only appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rust On Top | Devs Only?

The game's server browser reads these tags from Rust On Top | Devs Only: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Rust On Top | Devs Only?

In Rust, F1 opens the console: type client.connect 62.238.104.131:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustontop.com.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,841 players 11,709 servers online