Rust Data

rustdata.spaceservers62.83.16.220:28017.ipynb

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Online EU · ger 62.83.16.220:28015 checked 2h ago

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

monthly wipes moddedcarbonpve

Connect

srv = rust.server("62.83.16.220:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 6
rank #3,114 # top 14% · #1163 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
07d 23hThu 5 Nov, 19:00 UTCFW force wipe
135d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:11 UTC FW27d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1541797379
Map of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
map
Procedural Map
size
3500
seed
1541797379
Open on RustMaps

Server

srv.info()
address
62.83.16.220:28015
region
EU · ger
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:11 UTC
hostname
–
first seen
15 Sep 2026

About this server · in its own words

print(srv.description)
ZombieNationRevamped - a PvE tribute to DocValerian's ZombieNation. Tailor-made custom events, all with loot and high scores: - Rotating high-value world events across the map - Personal fights you call in, at the difficulty you choose - Zombie hordes, convoys and raidable bases from Easy to Nightmare Custom XP, six skill trees and prestige. The Town: a custom trade hub with shops and quests. Website and live map: https://znrust.com/live Wipe: first Thursday of the month, ~20:00 CET/CEST (with the forced update). Max group: 8. Discord: discord.gg/fAxbJ6g5Hf rs0000000icB0rAi4002Q]

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average34/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average30/140
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average32/150
4Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average35/100
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average39/75

Quick answers

From the figures on this page.

Population data

What position does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly take in the server rankings?

Player hours over the last seven days: #3,114 for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, #1,163 in Europe, within the top 14% of the ranked set.

How full does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?

The sample now reads 1 players for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 3 players.

Server data

How well does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly perform?

Averaged over 48 hours: 103 server fps, never under 72. The entity count peaked at 85,001, covering buildings, deployables and the rest of the world. Memory peaked at 3,849 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Steam updates your game for you, but the protocol must match to join.

How reliable is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and is it up?

Online is the state at the latest refresh for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. A restart about 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 15 September 2026.

Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly sit?

With its EU tag, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lists itself in Europe; its region code is ger. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 62.83.16.220:28015 is its address.

Rules, settings, map

Which rules apply on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and what settings?

The name ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs a procedural map of size 3,500 with seed 1541797379, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe, and how often?

Once a month ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 1 hours ago. Its tags carry a monthly wipe schedule.

On ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, what happens on wipe day?

Recent wipes averaged 3 players at their peak. 23 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

On Rust Data, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appears in these lists: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Read by the game's server browser, the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rger (Region code): The row gives ger as its region code; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Enter client.connect 62.83.16.220:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/fAxbJ6g5Hf.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rger
Region code The row gives ger as its region code.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online