Rust Data

rustdata.spaceservers64.126.170.102:28017.ipynb

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Offline 64.126.170.102:28015 checked 24d ago

No Way Home

moddedoxide

Connect

srv = rust.server("64.126.170.102:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,786 # top 61%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:25 UTC27d ago 1 NaN running 1
1 Thu 17 Sep, 23:30 UTC41d ago 1 held half 14 days 0
2 Thu 17 Sep, 03:51 UTC42d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
64.126.170.102:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 00:25 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average108/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average168/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average49/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Quick answers

From the figures on this page.

Player counts

What position does No Way Home take in the server rankings?

Rank #13,786 on seven-day player hours for No Way Home, within the top 61% of all ranked servers.

What population does No Way Home carry?

No Way Home returns no live count at this refresh, having last been seen 24 days 7 hours ago.

About the server

What is the Rust version on No Way Home?

Version Rust network protocol 2634 and build 166494 on Windows is reported by No Way Home. Joining needs the same protocol on your game; Steam handles the update.

Is No Way Home up, and what does its uptime show?

The latest sample has No Way Home offline, with a last sighting 24 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 September 2026.

Which location does No Way Home run from?

For No Way Home, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.126.170.102:28015.

Map and rules

Which settings and rules does No Way Home run?

The name No Way Home carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on No Way Home?

The game generates its map: procedural, on No Way Home.

Wipe data

When does No Way Home wipe, and how often?

Irregular wipe times on No Way Home leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 8 hours ago.

What is wipe day on No Way Home like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Where does No Way Home appear among Rust Data lists and filters?

On Rust Data, No Way Home appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on No Way Home?

These tags are published by No Way Home and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join No Way Home?

Enter client.connect 64.126.170.102:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,164 players 11,658 servers online