Offline 64.137.54.82:28115 checked 8d ago
Oil Trainer - Carbon Development
Connect
srv = rust.server("64.137.54.82:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 64.137.54.82:28115
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 11:22 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 55/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 159/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Population data
What position does Oil Trainer - Carbon Development take in the server rankings?
Player hours over seven days put Oil Trainer - Carbon Development at #15,423, in the top 69% of the ranked set.
What population does Oil Trainer - Carbon Development carry?
Offline now for Oil Trainer - Carbon Development, with the last sample 8 days 8 hours ago.
About the server
Which Rust version is Oil Trainer - Carbon Development on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Oil Trainer - Carbon Development. Joining needs the same protocol on your game; Steam handles the update.
Is Oil Trainer - Carbon Development up, and what does its uptime show?
Offline now for Oil Trainer - Carbon Development, last seen 8 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 21 October 2026.
Where does Oil Trainer - Carbon Development sit?
No region is published by Oil Trainer - Carbon Development. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.137.54.82:28115.
Map and rules
Which settings and rules does Oil Trainer - Carbon Development run?
You will not find a gather rate in the string Oil Trainer - Carbon Development. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Oil Trainer - Carbon Development selected?
A procedural map runs on Oil Trainer - Carbon Development, generated by the game.
Wipes and dates
When does Oil Trainer - Carbon Development wipe, and on what schedule?
A rhythm cannot be read from the wipes of Oil Trainer - Carbon Development on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 9 days 8 hours ago.
Tags and filters
Which Rust Data filters and lists contain Oil Trainer - Carbon Development?
The Rust Data lists that Oil Trainer - Carbon Development fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Oil Trainer - Carbon Development hold?
Read by the game's server browser, the tags Oil Trainer - Carbon Development publishes are: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Oil Trainer - Carbon Development?
The manual route: launch Rust, F1, then client.connect 64.137.54.82:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.