Rust Data

rustdata.spaceservers64.137.54.82:28117.ipynb

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Offline 64.137.54.82:28115 checked 8d ago

Oil Trainer - Carbon Development

moddedcarbon

Connect

srv = rust.server("64.137.54.82:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
64.137.54.82:28115
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 11:22 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average85/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average55/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average159/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Population data

What position does Oil Trainer - Carbon Development take in the server rankings?

Player hours over seven days put Oil Trainer - Carbon Development at #15,423, in the top 69% of the ranked set.

What population does Oil Trainer - Carbon Development carry?

Offline now for Oil Trainer - Carbon Development, with the last sample 8 days 8 hours ago.

About the server

Which Rust version is Oil Trainer - Carbon Development on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Oil Trainer - Carbon Development. Joining needs the same protocol on your game; Steam handles the update.

Is Oil Trainer - Carbon Development up, and what does its uptime show?

Offline now for Oil Trainer - Carbon Development, last seen 8 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 21 October 2026.

Where does Oil Trainer - Carbon Development sit?

No region is published by Oil Trainer - Carbon Development. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.137.54.82:28115.

Map and rules

Which settings and rules does Oil Trainer - Carbon Development run?

You will not find a gather rate in the string Oil Trainer - Carbon Development. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Oil Trainer - Carbon Development selected?

A procedural map runs on Oil Trainer - Carbon Development, generated by the game.

Wipes and dates

When does Oil Trainer - Carbon Development wipe, and on what schedule?

A rhythm cannot be read from the wipes of Oil Trainer - Carbon Development on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 9 days 8 hours ago.

Tags and filters

Which Rust Data filters and lists contain Oil Trainer - Carbon Development?

The Rust Data lists that Oil Trainer - Carbon Development fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Oil Trainer - Carbon Development hold?

Read by the game's server browser, the tags Oil Trainer - Carbon Development publishes are: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Oil Trainer - Carbon Development?

The manual route: launch Rust, F1, then client.connect 64.137.54.82:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players Slot count: 8.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,165 players 11,854 servers online