Rust Data

rustdata.spaceservers64.140.169.50:28017.ipynb

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Online NA 64.140.169.50:28015 checked 8m ago

[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15

biweekly wipes vanillaoxide

Connect

srv = rust.server("64.140.169.50:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 3
rank #6,736 # top 30% · #1057 in NA
last wipe 13d ago # biweekly schedule
next wipe 15h # Fri 30 Oct, 05:03 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 05:03 UTC, in 15h. # Its biweekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

inatkind
015hFri 30 Oct, 05:03 UTCwipe
17d 5hThu 5 Nov, 19:00 UTCFW force wipe
214d 15hFri 13 Nov, 05:03 UTCwipe
328d 15hFri 27 Nov, 05:03 UTCwipe
435d 5hThu 3 Dec, 19:00 UTCFW force wipe
542d 15hFri 11 Dec, 05:03 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 05:03 UTC13d ago 0 NaN running 0
1 Thu 1 Oct, 17:42 UTC FW27d ago 2 halved by day 5 14.5 days 0
2 Thu 17 Sep, 17:10 UTC41d ago 0 NaN 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 388239
Map of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15
map
Procedural Map
size
4500
seed
388239
Open on RustMaps

Server

srv.info()
address
64.140.169.50:28015
region
NA
max players
150
group limit
8, the default
wipe schedule
biweekly
last wipe
16 Oct 2026, 05:03 UTC
hostname
vanilla.hzn.gg
first seen
13 Sep 2026

Operator · hzn.gg

rust.servers(operator="hzn.gg").sort_values("players")

2 servers publish a hzn.gg hostname.

About this server · in its own words

print(srv.description)
•• HZN.GG - Pacific Horizon Rust Server •• Beginner Friendly | No Decay | Free Scrap Welcome to HZN.GG — a relaxed, community-driven Rust server designed for both new and veteran players. Build, explore, and survive without the constant chaos of kill-on-sight gameplay. •• PvP Zones •• • NO KOS (outside designated PvP areas) • Oil Rigs • Launch Site • Military Tunnels • Cargo Ship • Airdrops • Train Tunnels • Locked Crates • Bradley & Heli Events 💥 Raiding Rules: • Raids allowed, but no griefing or camping. • Sealing is fine, but locks must be removed after. ⚠️ Bases & Traps: • Trap bases allowed if secured. • No random wild traps. • Do not block monuments or quarries. • Cave bases must always allow an exit. •• Not Tolerated: •• • Cheats, scripts, or exploits (instant ban + report). • Spam crafting, despawning, entity/firework spam. • Ban evasion = permanent ban. Team Limit: 2 Players A place to learn, to grow, and to thrive — HZN.GG is the wasteland where every survivor finds their home. Join us, build your story, and conquer the wasteland together. Discord: DISCORD.HZN.GG

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 87 on average18/200
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 56 on average9/200
2Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 43 on average24/100
3Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 36 on average17/200
4Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 25 on average10/200
5Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 22 on average4/100

Quick answers

From the figures on this page.

Population

How does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 compare in the rankings?

On seven-day player hours [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 is #6,736 overall and #1,057 in North America, inside the top 30% of all ranked servers.

What population does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 carry?

The sample now reads 0 players for [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 3.

Server data

How smoothly does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 run?

Averaged over 48 hours: 210 server fps, never under 169. The entity count peaked at 114,133, covering buildings, deployables and the rest of the world. The memory field tops out at 3,642 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15. Steam updates your game for you, but the protocol must match to join.

Is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 up, and what does its uptime show?

[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 reports itself online at the current refresh. A restart about 55 minutes ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 sit?

With its NA tag, [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.140.169.50:28015 is its address.

Rules, settings, map

Which rules apply on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, and what settings?

The name [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. The plugin count is Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 selected?

[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 runs a procedural map of size 4,500 with seed 388239, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 wipe, and how often?

The prediction follows the tag, because [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15's wipes on record are too few to confirm the schedule. Friday 30 October at 05:03 UTC is when the next wipe is due. This world was created 13 days 8 hours ago. Its tags carry a wipe schedule of every two weeks.

On [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 5.

Tags and filters

Which Rust Data filters and lists contain [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

These Rust Data lists include [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which operator runs [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

The same operator most likely runs [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 and 1 other server we track, as all publish a hzn.gg hostname.

How should you read the server tags on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

The game's server browser reads these tags from [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15: gmvanilla (Game mode): Game mode: vanilla survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

Enter client.connect 64.140.169.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^b,^v,NA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp150
Max players 150 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,645 players 11,830 servers online