Online NA 64.140.169.50:28015 checked 8m ago
[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15
Connect
srv = rust.server("64.140.169.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 05:03 UTC, in 15h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 15h | Fri 30 Oct, 05:03 UTC | wipe |
| 1 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 15h | Fri 13 Nov, 05:03 UTC | wipe |
| 3 | 28d 15h | Fri 27 Nov, 05:03 UTC | wipe |
| 4 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 15h | Fri 11 Dec, 05:03 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 05:03 UTC13d ago | 0 | NaN | running | 0 |
| 1 | Thu 1 Oct, 17:42 UTC FW27d ago | 2 | halved by day 5 | 14.5 days | 0 |
| 2 | Thu 17 Sep, 17:10 UTC41d ago | 0 | NaN | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 388239
- map
- Procedural Map
- size
- 4500
- seed
- 388239
Server
srv.info()- address
- 64.140.169.50:28015
- region
- NA
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 16 Oct 2026, 05:03 UTC
- hostname
- vanilla.hzn.gg
- first seen
- 13 Sep 2026
Operator · hzn.gg
rust.servers(operator="hzn.gg").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY | 0/75 |
2 servers publish a hzn.gg hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 87 on average | 18/200 |
| 1 | Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 56 on average | 9/200 |
| 2 | Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 43 on average | 24/100 |
| 3 | Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 36 on average | 17/200 |
| 4 | Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 25 on average | 10/200 |
| 5 | Rustafied.com - US Medium - Large | NA · groups of 16+ · biweekly · 22 on average | 4/100 |
Quick answers
From the figures on this page.
Population
How does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 compare in the rankings?
On seven-day player hours [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 is #6,736 overall and #1,057 in North America, inside the top 30% of all ranked servers.
What population does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 carry?
The sample now reads 0 players for [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 3.
Server data
How smoothly does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 run?
Averaged over 48 hours: 210 server fps, never under 169. The entity count peaked at 114,133, covering buildings, deployables and the rest of the world. The memory field tops out at 3,642 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15. Steam updates your game for you, but the protocol must match to join.
Is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 up, and what does its uptime show?
[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 reports itself online at the current refresh. A restart about 55 minutes ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 sit?
With its NA tag, [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.140.169.50:28015 is its address.
Rules, settings, map
Which rules apply on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, and what settings?
The name [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. The plugin count is Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 selected?
[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 runs a procedural map of size 4,500 with seed 388239, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 wipe, and how often?
The prediction follows the tag, because [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15's wipes on record are too few to confirm the schedule. Friday 30 October at 05:03 UTC is when the next wipe is due. This world was created 13 days 8 hours ago. Its tags carry a wipe schedule of every two weeks.
On [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 5.
Tags and filters
Which Rust Data filters and lists contain [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
These Rust Data lists include [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which operator runs [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
The same operator most likely runs [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 and 1 other server we track, as all publish a hzn.gg hostname.
How should you read the server tags on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
The game's server browser reads these tags from [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15: gmvanilla (Game mode): Game mode: vanilla survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
Enter client.connect 64.140.169.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.