Rust Data

rustdata.spaceservers64.140.169.51:28017.ipynb

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Online NA 64.140.169.51:28015 checked 12m ago

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

monthly wipes moddedoxide

Connect

srv = rust.server("64.140.169.51:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 2
rank #5,424 # top 24% · #910 in NA
last wipe 13d ago # monthly schedule
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 05:01 UTC13d ago 2 NaN running 0
1 Thu 1 Oct, 17:39 UTC FW27d ago 3 halved by day 2 14.5 days 0
2 Thu 17 Sep, 17:07 UTC41d ago 3 halved by day 4 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 31234
Map of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY
map
Procedural Map
size
4500
seed
31234
Open on RustMaps

Server

srv.info()
address
64.140.169.51:28015
region
NA
max players
75
group limit
8, the default
wipe schedule
monthly
last wipe
16 Oct 2026, 05:01 UTC
hostname
modded.hzn.gg
first seen
13 Sep 2026

Operator · hzn.gg

rust.servers(operator="hzn.gg").sort_values("players")

2 servers publish a hzn.gg hostname.

About this server · in its own words

print(srv.description)
••HZN.GG - Proudly Hosted in Utah•• •Noob Friendly | Scrap Drop: 6 hours MODS: •Raidable Bases (Easy, Medium, Hard) •Furnace Splitter (/FS on/off) •Removal Tool (/remove) •Quick Sort (/qs on/off) •Sort Button (/sortbutton) •Stacks (X5000 for Resources) •Recycler Speed (3 seconds) •Zone Manager HZN.GG is a chill and community-focused Rust server built for both new and returning players looking for a less hostile environment to build, explore, and thrive. NO KOS (except designated PvP zones) PvP Zones: •Oil Rigs •Launch Site •Military Tunnels •Cargo Ship •Airdrops •Train Tunnels •Locked Crates •Bradley & Heli Events •Raiding is allowed – no griefing or camping. You may seal raids, but remove all locks after. •Trap bases are allowed but must be secure and not target random players. No wild traps. •Complimentary scrap drops every 6 hours. •No cheating, scripting, or exploits – instant ban and report to Facepunch. •No spam crafting, mass despawning, entity or firework spam. •Do not block monuments or quarries. Cave bases must allow an exit. •Ban evasion = permanent ban. •Max team size: 2 If you’re looking for a place to learn, build, and fight on your terms, HZN.GG is your new home. Join us and survive the wasteland — together. Discord: DISCORD.HZN.GG

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average7/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average3/15
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50
5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average3/50

Quick answers

From the figures on this page.

Population

How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY compare in the rankings?

Player hours over the last seven days: #5,424 for [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, #910 in North America, within the top 24% of the ranked set.

What population does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY carry?

Current row: 0 players on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, against 75 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 1 players.

About the server

What does performance look like on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The 48-hour average is 198 server fps, with a low of 163. Buildings, deployables and all else in the world took the count as high as 123,836 entities. Memory peaked at 5,058 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY on?

Rust network protocol 2635 and build 168909 on Linux is what [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, and is it online now?

Online is the state at the latest refresh for [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. A restart about 2 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY sit?

With its NA tag, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.140.169.51:28015.

Map and rules

Which settings and rules does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run?

You will not find a gather rate in the string [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Size 4,500, seed 31234: the procedural map on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipe, and on what schedule?

Once a month [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 13 days 11 hours ago. A monthly wipe schedule is published in its tags.

On [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, what happens on wipe day?

The average peak over recent wipes is 3 players. Peak population on the latest wipe came 10 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags and filters

Which lists on Rust Data hold [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, and which filters?

These Rust Data lists include [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which operator runs [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The same operator most likely runs [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY and 1 other server we track, as all publish a hzn.gg hostname.

How should you read the server tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Read by the game's server browser, the tags [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

In Rust, F1 opens the console: type client.connect 64.140.169.51:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/nNrtKd8vF4.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp75
Max players Slot count: 75.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,345 players 11,873 servers online