Online 64.183.233.162:21005 checked 12m ago
RunicGateway rust-carbon rig
Connect
srv = rust.server("64.183.233.162:21006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 11:50 UTC23d ago | 1 | NaN | running | 0 |
| 1 | Tue 29 Sep, 22:53 UTC29d ago | 0 | NaN | 5.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 981448696
- map
- Procedural Map
- size
- 6000
- seed
- 981448696
Server
srv.info()- address
- 64.183.233.162:21005
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 11:50 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 46/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 17/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RunicGateway rust-carbon rig rank?
Rank #15,351 on seven-day player hours for RunicGateway rust-carbon rig, within the top 69% of all ranked servers.
How full does RunicGateway rust-carbon rig run?
The sample now reads 0 players for RunicGateway rust-carbon rig, out of 20 slots. Over the last seven days it averaged 0 players.
About the server
How well does RunicGateway rust-carbon rig perform?
Server fps over the last 48 hours averages 18; the floor is 5. The entity count peaked at 208,300, covering buildings, deployables and the rest of the world. The memory field tops out at 6,921 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RunicGateway rust-carbon rig on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RunicGateway rust-carbon rig. Steam updates your game for you, but the protocol must match to join.
How reliable is RunicGateway rust-carbon rig, and is it online now?
Online is the state at the latest refresh for RunicGateway rust-carbon rig. A restart about 2 days 15 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is RunicGateway rust-carbon rig hosted?
For RunicGateway rust-carbon rig, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.183.233.162:21005 is its address.
Rules, settings, map
Which settings and rules does RunicGateway rust-carbon rig run?
You will not find a gather rate in the string RunicGateway rust-carbon rig. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RunicGateway rust-carbon rig selected?
Size 6,000, seed 981448696: the procedural map on RunicGateway rust-carbon rig, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does RunicGateway rust-carbon rig wipe?
Too few wipes are on record for RunicGateway rust-carbon rig to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 17 hours ago.
On RunicGateway rust-carbon rig, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 44 hours in.
Tags, lists
Which lists on Rust Data hold RunicGateway rust-carbon rig, and which filters?
On Rust Data, RunicGateway rust-carbon rig appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on RunicGateway rust-carbon rig?
The game's server browser reads these tags from RunicGateway rust-carbon rig: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to RunicGateway rust-carbon rig?
In Rust, F1 opens the console: type client.connect 64.183.233.162:21005. Launch Rust on this page does the same by opening the game through Steam and connecting.